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Warhorse Studios s.r.o. is a Czech video game developer based in Prague.
Founded in July 2011 by Dan Vávra and Martin Klíma, the studio produced Kingdom Come: Deliverance, which was released in February 2018. In February 2019, the company was acquired by Plaion.
It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.
The story takes place during a war in Bohemia in 1403, in the times of King Wenceslaus IV. On the orders of Hungarian king Sigismund, half-brother of Wenceslaus, Cuman mercenaries raid the mining village of Skalitz, a major source of silver.
A fellow game player who lives near Prague agrees with this assessment.
However, there is absolutely a delay between the mouth motions and the speech you hear, which can also be made worse by your system behavior. For the base game alone, it is a rather small delay (under 1 second), but there is a delay.
https://youtube.com/watch?v=5Pt1whp15P8
There have been some language expansions in patches since release though.
Watching this video was surreal - thank you.
To see and hear Henry irl is mind blowing.
I also enjoyed watching this video.
I think that MacSuibhne would also enjoy this video because it kind of reinforces some of the things that he says about starting off from a position of ignorant youth, then learning, then earning your status and your subsequent place in the world.
https://www.youtube.com/watch?v=uvVGLLF-7jY
Again, from almost everyone in these videos the words "brilliant" ring true and significant.
And the idea of Henry making the journey from "mid-teen" to manhood seemed so obvious to me but then, for whatever end result, I've made that journey myownself... and so many who don't get it, haven't.
All in all, as with the Fechtbuch video, very worth watching and thinking about... studying and pondering even... if you want to really and truly appreciate how "brilliant" this game really is.
I might never play with the Czech dub, but a national game needs its language.
I remember playing the first Witcher in Polish (maybe I played also the 3rd in Polish I am not sure). I cannot speak Polish. Playing the first one (it had such a charm back in the day was a very foreign and new thing) in that language (despite the lips animation not being as precise as today's standards) gave it much more charm and a more "fantasy" feeling (just because I could not understand it). But yeah normally people would play in their native language. As with movies, now I play also games in their original language exactly because of facial animations, I hate seeing the charachter say something with their lips but hearing something completely different (especially if I can speak the language...I understand what the lips say as well as what I hear). I know many languages and that would be the case for most European movies...but I think 99% of games have still English animations for the faces (in those where you have detailed lips animations) despite their country of origin.