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However, to answer your question: Having a saddle bag at 0% condition does not reduce your horse's capacity or adversely affect you in any way that I've noticed.
I've noticed in the past, following melee damage to the saddle bag when it was at or near full capacity, that the saddle bag's inventory page showed the maximum capacity number turn red and reduce to a figure lower than the actual weight.
This then has the result of preventing the horse from cantering or galloping; with only trotting still possible. That's been my experience as I sometimes cheese the east gate of Skalitz for loot and max out the carry weight.
I must admit, I haven't used anything but the Noble (4) in quite some time. Do you use a different saddle or maybe a mod?
What is the carry weight of your saddlebag when it's at 0%?
Whatever it is, note it down and compare it to the value shown on the fandom Wiki.
https://steamcommunity.com/sharedfiles/filedetails/?id=2856343710
https://steamcommunity.com/sharedfiles/filedetails/?id=2856344637
Thank you for the response. I'm now quite confused because I've definitely seen my saddlebags do the thing I mentioned in my previous post.
I honestly can't really help you anymore on this particular question.
I hope you find your answer though.
That said, I like the verisimilitude of having to maintain your tack as well as your armour.
[shrug]
As an accompaniment to that, I'd also add the requirement to groom and feed one's horse.
That's a thing that's not going to happen in KCD but it's certainly a thing that would have been nice to include. Maybe in the sequel though.
I agree. It always bothered me, that in an otherwise beautify crafted game (which focuses on simulating reality, as much as is possible in a video game, anyway), we can treat our horse like a car and park it fully loaded in the driveway when we head to bed at the end of the day. We don't even have to worry about it being broken into or stolen.
That's one of the very few aspects that broke immersion for me.
I was thinking more about the whole "not having to put fuel in the car" aspect of it to be fair
Exactly. WTH are all these carrots and apples for anyway, if not the horses? And where are the oats?!?
Oats?...... now for me, that would be a fine thing: I'm a bloody Coeliac so I can appreciate the presence of oats instead of wheat, barley and rye.
So, oats it is!
Yeah, I kind of miss that too. But you play the cards you're given ....
There's someone in another thread complaining about Mutt disappearing... make you wonder if he's ever fed the poor dog. Houndmaster was a good touch on the same order as attending to your horse.
yeah thats the weirdest thing about this game, one whistle and a horse drops out of the sky, handy but immersion breaking for sure.