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Poisoning is supposed to reduce their health, and burning arrows id supposed to reduce the archers effectiveness. i never see a difference since i do the same thing every time.
In general, you will always want as many men as can come to ensure victory - if you select the middle amount or the largest amount, the outcome is the same - bring everyone
However, if you don't bring enough, or if you are ineffective in helping and following Radzig's orders during the combat - you can fail the mission with "too many (comrades) died"
P.S. As far as the follow-on quests - Nothing changes based on how many soldiers you bring to Pryb
The sabotage actually works. If you burned all arrow stashes, there'll be a lot less archers when you attack and if you poisoned the pots you will see bandits just falling over by themselves.
I mean if too many allies are dying, shouldn't bringing less mean fewer TO die? Or is the actual required amount to trigger the bad end less with fewer starting soldiers than it would be with a larger starting force?
I mean ideally the best number of soldiers to bring would be none whatsoever. Have Henry solo the camp. That way it would be impossible to get the bad end for too many allies dying.
That said, I got that weird bug where dead bandits were counting towards the dead allies count... so I had to go to extreme ends to mod the game to let me get past that damned quest.