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And since the devs have said, rather explicitly, that they're not "adding' or changing or working on this game anymore, I think your request is bound to be for naught.
The devs would, more or less, have to drop everything they're doing to reconfigure KCD. And then there would be bugs (as the devs have pointed out) and more people complaining about it.
It's not a win-win situation.
1070 i7 6900k and the game runs like ass.
I wouldn't call my system a potato as it runs last generation games at a higher standard than the last gen consoles (ps4/xbox whatever).
Although I agree with you, the sequel will be a far better investment than adding graphical improvements to an aged game, please don't sit there and say the game state is manageable.. the game is ugly.
What's up with these weak arguments?
Anyway the game could really use one preferably FSR due to ease of implementation (one game modder did it in a day and the result is great)
the game really needs it as it struggle even with high end PCs.
DLSS was introduced to CryEngine AFTER this game was made I believe. Bit of a bummer, I also wish Bethesda would introduce FSR2.1 or DLSS2.3.4 to their games, not only would it help PC but also Console.
No doubt this game could benefit HUGELY on console with FSR2.1 which they can absolutely do! (they run RDNA2+ GPU's)
I thought all versions of FSR were open source? Wouldn't think anyone would need AMD hardware to run it even considering consoles since I've got a gtx 1080 and can run FSR in games where it is supported. For kcd, hardware support isn't the issue anyways, it is the engine and the way FSR 2.0/DLSS is implemented but as you said FSR 1.0 would be possible and worthwhile.
I was glad when the did the patch showing us they still care about the game.