Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Pickpocket question
So I have the quest to rob the guard, split the gold, etc. etc.

Did the Mill stuff, robbed the Executioner, got taught pickpocketing, etc.

Practiced not only on the Miller, but on the Blacksmith too, since he just stands there firing and hammering his blade he is EXTREMELY easy to pickpocket without being noticed, and I got everything off him and raided his chests with the keys after that (made a nice 400ish gold sum). All seemed self explanatory - make sure they don't see you, hold E, keep holding it and watch the color of the medallion and stop when it starts to get red to get the most time you can, then select each item you want and make it back to the "exit" in time to get your hands out with the loot. All worked like a charm, didn't fail once with the Miller or the Blacksmith (and had to do it to the Blacksmith twice to get everything).

Then I went to try pickpocketing the guard. Waited until night, since during his patrols he's always around someone - and tried pickpocketing him while he's asleep. Tough to approach him without being noticed (this guy wakes up to dust hitting the damn floor) even with 0 noise, but I managed to get close enough to get the pickpocket prompt to show up, and he's still asleep.

Held E - Instantly caught. No timer or anything for the minigame popped up he just caught me, slowly woke up, and charged me.

Reloaded. Tried again. Same result.

So my question - is there somehow still, stupidly, a visibility cone for the NPCs even while they are asleep? Meaning unless I am behind them (I guess pickpocketing their head from the top of the bed or something) they will ALWAYS see me even while asleep, since it's akin to me trying to do it to someone wide awake right in front of their eyes? Haven't tested yet because it seems like it should not be that way and isn't intended if so (if they're asleep, they should have no visibility cone).

Or is this somehow random? Or are sleeping targets just broken?
Last edited by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸; Feb 17, 2022 @ 8:03pm
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Showing 1-11 of 11 comments
GrannYgraine Feb 17, 2022 @ 9:51pm 
Go to the roads around Gallows Hill. There are wayfarers there most of the time and no busybodies to rat on you. Pickpocket them but just take out one or two things.

As a bonus I will then crouch and choke them out. Don't kill them just knock them out and take only food or groshen. You can eat the food before going back to town and the groshen doesn't show up as stolen. That's a quick way to level both stealth and pickpocketing.

When you are trying to pickpocket indoors you can go and choke out everybody in the room. Then you can loot everything you need. Again, especially early in the game, don't take things that will show as stolen. Food and groshen are good bets. Don't forget to wear dark quiet clothes and get a pair of Silent Shoes.

As your speech levels up choose the Magistrate I, II, and III perks. If you're stopped for a search you can get an option to bribe the guard for 20 groshen.
Bukkfrig Feb 17, 2022 @ 10:42pm 
Pickpocket doesn't have to be done while completely unseen. You can pickpocket moving targets, even with people around, as long as they aren't looking directly at you. Just tail your mark closely, no need to crouch, and maintain your distance while rummaging. Don't bump into your mark, nor get too far away while your hand is in his pocket.

The risk/reward of pickpocketing is always debatable, but that applies to street pickpocketing as well as sleep pickpocketing.
My question was specifically about sleeping targets. Everything above is just the story leading to the question.

Originally posted by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸:
So my question - is there somehow still, stupidly, a visibility cone for the NPCs even while they are asleep? Meaning unless I am behind them (I guess pickpocketing their head from the top of the bed or something) they will ALWAYS see me even while asleep, since it's akin to me trying to do it to someone wide awake right in front of their eyes? Haven't tested yet because it seems like it should not be that way and isn't intended if so (if they're asleep, they should have no visibility cone).

Or is this somehow random? Or are sleeping targets just broken?

Sorry if that wasn't clear. Thanks for the other advice.
Last edited by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸; Feb 17, 2022 @ 11:25pm
CalicoJack Feb 18, 2022 @ 12:13am 
im not sure but i dont think there is a visibility cone when they sleep. or else sneaking past them wouldnt work.
maybe you stand/crouch too close and touch the AI by mistake? because bumping into them from behind also makes them aware of you, for example when walking in the streets.

it seems a little bit random when they sleep. maybe they have a light sleep sometimes, lol
try some hours later or the next night and see if it works out better.
I was assuming the same, unless somehow the game has a script bug that activates the cone when you actually interact with them and try to pickpocket, as a "check" to make sure you're not visible to the target when attempting this...even if they're asleep. If I am able to pickpocket this same guard from "behind" while he's asleep (like if he's sleeping on his side, and I can access his back) and it works, then I can almost guarantee it's something like that.

I'll try and if I fail I guess I'll just roll back through later when my level is higher. It's possible it's my sneak skill or something - I know I'm not getting so close that I touch him, because he is VERY easy to wake up even when I have 0 noise and all of that. Both times I tried was after waking him up a few times just trying to get close enough to get the prompt to pickpocket in the first place, forcing me to haul ass out of the house before he recognizes and pops a bounty on me. When I did finally inch in until I was close enough to pickpocket without him waking up, I pressed and held E to pickpocket (I've done awake targets multiple times, such as the Blacksmith, so I know how to do it) and it would just immediately fail, without even letting me get the medallion timer. Like as soon as I held E "You were caught" and he's getting out of bed already yelling at me. Not only that, but he would immediately have the bounty on me even if I ran before he fully woke up (something that doesn't happen when he just wakes up while I'm sneaking and I make it out before he is fully awake and walking up to me - in other words, he normally has to "catch" me).

Bottom line, mechanically something seems off with sleeping guys. Targets that are awake are way easier to pickpocket, which not only doesn't make sense, but also the game itself says sleeping targets should be practiced on iirc (I think the Miller says this) which implies they should be easier. They're not, and I can't figure out why. I imagine I will at some point.
Last edited by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸; Feb 18, 2022 @ 5:15pm
CalicoJack Feb 18, 2022 @ 11:40pm 
hm,
whats your pickpocketing skill now? could be it is too low for this sleeping target.
as you dont seem to stand too close, maybe you stand too far away when grabbing in his pants?
ive read people suggest to aim for the waist because thats where the items are in the pocket.
use the padfoot potion, it should help.
or find a way to poison this guards food with a sleeping potion. youd need to spy out his dayly routines and see where/when he eats from a pot.

i dont know if NPCs eat food they find and pick up, because this way you could poison a salami or something and put it on the floor of his room before he comes home.

damn, im eager to install and replay this game again...still so many things to figure out.
CalicoJack Feb 19, 2022 @ 2:27am 
maybe your Henry just stinks
Noeat Feb 19, 2022 @ 2:43am 
Originally posted by CalicoJack:
hm,
whats your pickpocketing skill now? could be it is too low for this sleeping target.
as you dont seem to stand too close, maybe you stand too far away when grabbing in his pants?
ive read people suggest to aim for the waist because thats where the items are in the pocket.
use the padfoot potion, it should help.
or find a way to poison this guards food with a sleeping potion. youd need to spy out his dayly routines and see where/when he eats from a pot.

i dont know if NPCs eat food they find and pick up, because this way you could poison a salami or something and put it on the floor of his room before he comes home.

damn, im eager to install and replay this game again...still so many things to figure out.
i dont think they eat ior use what they pick up (looks like they dont at least by some posts where player steal weapons from his "companions" and then even put another in their inventory.. they didnt use it)
but you can overweight bandits for example, when u drop in their routine way itwms with lot of weight because they grab it :)
Nah, no stench or any of that (I always use troughs, occasionally use bathhouse, etc), and didn't take that perk either - and I have now robbed multiple guards by just creeping behind them even in broad daylight (when they're not around other citizens). They like to search me to take back the keys I rob off other people like the smiths, which doesn't add a bounty, they just take the keys and let me go (unless I have other stolen stuff ofc) - but then I can follow the same guard until he goes behind the shops/houses where nobody's walking and easily pickpocket him to get all of that back (which is useless because the guards smell those keys and will immediately search me again), with the same skill level as attempting Pazdera, who I cannot rob while he's asleep without instantly failing - though I still haven't gone back to test from behind, his house has a lot of beds and they're all up against a wall, and he seems to sleep facing the room so it's tough. I have yet to find Pazdera alone during his routine save for when he goes home either, so whatever, I'll get to him to finish the rob from the rich questline eventually but right now I'm gonna do other stuff.

Pickpocket skill is 4 iirc, two perks (rob people with my charisma easier, and cursor moves faster in pocket). Sneak is 3. Just got those levels robbing guards and smiths though, it's not hard even at minimum level as long as they or nobody else sees you and you have 0 noise. Just, can't rob sleeping Pazdera lol (haven't tried any other sleeping targets either, doing other things).
Last edited by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸; Feb 19, 2022 @ 8:43am
DargonBlak Feb 19, 2022 @ 9:07am 
Originally posted by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸:
So my question - is there somehow still, stupidly, a visibility cone for the NPCs even while they are asleep? Meaning unless I am behind them (I guess pickpocketing their head from the top of the bed or something) they will ALWAYS see me even while asleep, since it's akin to me trying to do it to someone wide awake right in front of their eyes? Haven't tested yet because it seems like it should not be that way and isn't intended if so (if they're asleep, they should have no visibility cone).

Or is this somehow random? Or are sleeping targets just broken?

Pickpocketing is a skill check using circumstances and skill levels.

Related items are Noise, Agility, Stealth Skill, Pickpocket Skill, and Circumstance (like sleeping or awake), and maybe others.

How the check works (just a review):

You can fail a Pickpocket Check immediately, meaning right when you start holding the "E". You can also fail shortly after, before the clock winds past the important marker. The other fails are rather obvious.

Chance of success ?:

Pickpocketing from sleeping targets, as a circumstance, is much much harder than pickpocketing from awake targets. It is simply stupid hard.

I have never successfully pickpocketed from a sleeping target with under a 5 in Pickpocket and 8 in Stealth. It's simply too hard.

As far as a CONE, i have noticed that being just below the waist to be the best location, but i think this has to do with distance, since distance does affect likelihood of success.

So, if we consider the waist to be the center of the target, then you need to be the proper distance from the waist to maximize you chances of success. Not too close, not too far.

Hope it helps
CalicoJack Feb 19, 2022 @ 9:14am 
today i robbed a sleeping guard when he was asleep and facing my direction and he didnt wake up.
i was sneaking crouched infront of his face and another time infront of his belly region. i got a green window for around 15 seconds while picking his pockets.
so i dont think there is a vision cone when NPCs sleep.
i used my fully upgraded 180Hrs Henry build with good sneaking/no-visbility/no-sound clothes though...

it sure can happen that NPCs wake up though, had that happen too. maybe rng is involved.
Last edited by CalicoJack; Feb 19, 2022 @ 9:15am
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Date Posted: Feb 17, 2022 @ 7:57pm
Posts: 11