Kingdom Come: Deliverance

Kingdom Come: Deliverance

View Stats:
How can I obtain roe deer kidney for a quest?
Hello, everyone.
I was trying to complete the Master Huntsman quest and the Chamberlain told me to bring some roe deer kidneys.
Well, I've hunted quite a few of them, some with Mutt's help, but still, none have dropped randomly any kidneys yet.
What do I need to do so they can start dropping? Hunting more? Unlock an ability? Cook their meat and turning it into kidneys?
Thank you for your time.
Last edited by Duke Of Death PT; Jul 25, 2019 @ 1:18am
< >
Showing 1-3 of 3 comments
Chaoslink Jul 25, 2019 @ 1:24am 
You need the perk to harvest offal.
Duke Of Death PT Jul 25, 2019 @ 1:26am 
Originally posted by Chaoslink:
You need the perk to harvest offal.

Alright, thanks
Lieste Jul 25, 2019 @ 1:28am 
You need to take the perk which allows you to collect offal from animals.
Until then you cannot harvest them (similarly you need the skinning perk to obtain hides, and the tusk and antler perks to recover boar's tusks or stag's antlers)

If you have the perk and are killing roe deer you should see one or two collected with each hunted animal. It can take a little time to collect the full number - and I found they first lost condition before I gathered the last.

This isn't a problem though, buy or brew sufficient 'preserver' potions (1 per piece), and then use them to add a flat 50% condition to each immediately before handing in for those which need it.

*Do not cook* any meats required for hunting quests.

Do feel free to cook any spare meat to remove stolen tags and to increase the 'shelf life' and value. Alternatively you can dry/smoke the spare meat if you have the Pribyslavitz butcher/smokehouse, which gives it unlimited duration.

You can leave *some* of a kill on the carcass, and it won't start to go off until you remove it. (Which is odd, but that is the mechanic). Overall ingame foodstuffs go off quite quickly, especially in the context of game meats, which are commonly hung until they go "gamey" - often for several weeks before they are ready to prepare/cook/eat. This is exacerbated by the time compression, which makes a 1hr task take 'all daylight' and makes a 4 day 'life' reach a 'do not use' state inside two hours of play (sleep at night, active dawn-dusk, no other timeskipping).
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Jul 25, 2019 @ 1:16am
Posts: 3