Kingdom Come: Deliverance

Kingdom Come: Deliverance

View Stats:
torquineta Apr 30, 2021 @ 8:56am
All KCD cities in real life
Neuhof doesn't exist anymore so I searched on Internet what city could it be now by proximity ► https://syr.us/lOw
< >
Showing 1-10 of 10 comments
Lieste Apr 30, 2021 @ 9:00am 
Neuhof is the junction of 3359 and 11129
vine Apr 30, 2021 @ 9:02am 
for best results use mapy.cz not foreign sources..
torquineta Apr 30, 2021 @ 9:27am 
Originally posted by vine:
for best results use mapy.cz not foreign sources..
how do you use street view there? I tried and I don't know how
torquineta Apr 30, 2021 @ 9:27am 
Originally posted by Lieste:
Neuhof is the junction of 3359 and 11129
awesome thanks!
vine Apr 30, 2021 @ 9:31am 
Originally posted by torquineta:
Originally posted by vine:
for best results use mapy.cz not foreign sources..
how do you use street view there? I tried and I don't know how
mapy.cz has their own mapping cars, not street view. cz is one of the very few countries in the world where google is not the main search engine, and seznam.cz is the most popular portal
wjpower2003 Apr 30, 2021 @ 9:46am 
The KCD map has Skalitz in the North West of the Map and Rattay in the South East. I was looking at Bohemia on google map last night coincidentally and noticed a place called Skalice and a place seemingly due west of it called Rataje.

If these two places are Skalitz and Rattay then it seems as though the KCD town positioning is incorrect. Not that I mind, just though it a bit odd.
vine Apr 30, 2021 @ 9:52am 
Originally posted by wjpower2003:
The KCD map has Skalitz in the North West of the Map and Rattay in the South East. I was looking at Bohemia on google map last night coincidentally and noticed a place called Skalice and a place seemingly due west of it called Rataje.

If these two places are Skalitz and Rattay then it seems as though the KCD town positioning is incorrect. Not that I mind, just though it a bit odd.
yes it's Skalitz (Silver Skalitz = Stribrna Skalice, Rattay = Rataje..) and it is well known fact that the KCD map is not exactly real life representation of the landscape as is nowadays (or was back then). Vavra said that he needed a map that was real (realistic) but also fulfilling the role properly, not having vast deserted spaces and few settlements here and there. There are pictures on the webz that show you how the kcd map done - cut and paste some locations to better fit.
wjpower2003 Apr 30, 2021 @ 9:56am 
Originally posted by vine:
Originally posted by wjpower2003:
The KCD map has Skalitz in the North West of the Map and Rattay in the South East. I was looking at Bohemia on google map last night coincidentally and noticed a place called Skalice and a place seemingly due west of it called Rataje.

If these two places are Skalitz and Rattay then it seems as though the KCD town positioning is incorrect. Not that I mind, just though it a bit odd.
yes it's Skalitz (Silver Skalitz = Stribrna Skalice, Rattay = Rataje..) and it is well known fact that the KCD map is not exactly real life representation of the landscape as is nowadays (or was back then). Vavra said that he needed a map that was real (realistic) but also fulfilling the role properly, not having vast deserted spaces and few settlements here and there. There are pictures on the webz that show you how the kcd map done - cut and paste some locations to better fit.

I just checked again and it seems that the devs didn't make a mistake - I just found the correct Skalice and Rataje. The Skalice and Rataje I found last night were south and south west (respectively) of Tabor. Two completely different places with the same exact names.

Edit: The duplicate Rataje is actually more like west north west of the duplicate Skalice. My mistake.
Last edited by wjpower2003; Apr 30, 2021 @ 10:00am
Lieste Apr 30, 2021 @ 10:24am 
You'll still find that while Skalitz, Rataje etc are of the correct footprint and size, there are some differences in relative position.

Skalitz - Rataje IRL is around twice the ingame map diagonal, with the centre of the map mostly empty forest. (And Pribyslavitz is further off the map to the north of Skalitz, rather than in the woods to the West).
I'd be fine with the real distribution, but apparently it was decided to be better to bring things a little closer together (for technical reasons this makes sense (the current map size is a binary multiple of cells, at 4096m on a side with clever hiding of the edge via a small 'no entry' buffer, forest and slope and 'tiling' to give the few longer distance vistas 'outside' the map area)).

The 'chunks' for Pribyslavitz, Skalitz/Rovna, Sasau were shifted 'into' the map boundary for the remaining zone from Rataje to Vranik, Uzhitz to Samopesh. with edits to blend the landforms to be believable in their revised positions.

Uzhitz is also *at least* on exaggerated relief compared to it's real position, and may be a little closer to Talmberk than it should be?

It is not true that the map is a 'real' representation of the region because of these changes.. it is still by far the most realistic representation of a real region in an RPG. With *much* of the farmland needed to sustain a small rural population present and represented. (Some is lost because of the replacement of the distant settlements into the smaller region, but this is still a far cry from the pitiful 'farmland' which is supposed to supply "all of Novigrad and Oxenfurt".
wjpower2003 Apr 30, 2021 @ 10:28am 
Originally posted by Lieste:
You'll still find that while Skalitz, Rataje etc are of the correct footprint and size, there are some differences in relative position.

Skalitz - Rataje IRL is around twice the ingame map diagonal, with the centre of the map mostly empty forest. (And Pribyslavitz is further off the map to the north of Skalitz, rather than in the woods to the West).
I'd be fine with the real distribution, but apparently it was decided to be better to bring things a little closer together (for technical reasons this makes sense (the current map size is a binary multiple of cells, at 4096m on a side with clever hiding of the edge via a small 'no entry' buffer, forest and slope and 'tiling' to give the few longer distance vistas 'outside' the map area)).

The 'chunks' for Pribyslavitz, Skalitz/Rovna, Sasau were shifted 'into' the map boundary for the remaining zone from Rataje to Vranik, Uzhitz to Samopesh. with edits to blend the landforms to be believable in their revised positions.

Uzhitz is also *at least* on exaggerated relief compared to it's real position, and may be a little closer to Talmberk than it should be?

It is not true that the map is a 'real' representation of the region because of these changes.. it is still by far the most realistic representation of a real region in an RPG. With *much* of the farmland needed to sustain a small rural population present and represented. (Some is lost because of the replacement of the distant settlements into the smaller region, but this is still a far cry from the pitiful 'farmland' which is supposed to supply "all of Novigrad and Oxenfurt".

I'm perfectly fine with the scale of the game. It was a crowd-funded start-up with a limited budget and team so they couldn't be too ambitious but they did a marvellous job with what they had.

The fact is that galloping from one end of the map to the other is a ball-ache as it is so I wouldn't want the map to be any bigger. :)
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 30, 2021 @ 8:56am
Posts: 10