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It's one of the few quest chapters I really don't like, because it just seems that part was left... unfinished, I guess? In the end, I just play the tourney, get the necklace, and pickpocket the guy with the really cool red dice, because I like those dice.
One time I didn't go back to that guy who wanted revenge and that little quest item failed, but I ended up completing the entire DLC - well, lo and behold, the entire camp was still there, all the players and everything, long after I finished the quest. Was interesting to say the least.
The way i did the quest was plenty of Lullaby potions that went into the food pot before dice tournament. Hilarity ensued as everyone was yawning complaining how tired they are, but the tournament played out, i avoided the negotiations, shortened them i think, cause there's not much to achieve, then i was on to pick my prize from chest AND pay visit to all the sleeping meatbags around the camp. I wanted Alphonse's dice sooo bad :D And they're worth it.
Not sure I understand, AFAIK, groschen don't weigh anything.
I, myself, always have my entire stash on my person. At one point in time I have had well over 100K on me...no problem.
And I saw a video on YT where a fellow had well over a million in his inventory.
So, the guy you're referring to is Mladota, right? He has the dice, the boots, and the story of how was ambushed by a trader's hired guards while he tried to ambush the trader, only to get rescued by the bandit gang now running the camp.
But, my friend, you missed a critical detail: Mladota's story doesn't match with Sir Anselm's account of how his friend was traveling nor the evidence Henry examines around the camp where the body was found. Sir Anselm's trader friend was traveling alone, and he was killed in camp, probably while still sleeping, as that's where his body was found. Mladota explains that during his encounter with the trader he tried to ambush that the trader screamed out and his posse arrived, and Mladota was captured, at least until the bandit gang arrived and drove off the guards and sprung him. So, Mladota couldn't have killed the trader since he was alive when Mladota left him, plus Mladota says he didn't leave camp since getting rescued by the gang, so clearly it could not have been Mladota. Even if he's wearing the boots from the trader and has those fancy dice, his story still doesn't match the chain of events and the evidence.
If you talk to the other dice players, Noggin, Berta, and Pechuna, the only one who routinely leaves camp is Pechuna, and he travels back to Sasau. The dead trader's camp is on the way to Sasau, and Pechuna knows the area, too: he was the only one who had prior knowledge of the dice den ruins before the bandits moved in. He certainly had the means and of all the bandits, the only opportunity to kill the trader.
My theory is it was Pechuna, who having gotten his loot, returned to the dice den and ended up selling his loot to Mladota.
But that's must my own personal theory.
I think you're mistaken there as well. If you've got your groschen stored in the chest at Miller Pesheck's, everything in that chest will also be in every chest in rooms you rent at Inns and everywhere you own a bed.
Well, in fairness, I have a great memory, 'cept when I forget to put on pants sometimes... I blame my kids.
To be perfectly consistent, you need to limit the amount of stuff you cram into it.
And don't forget that 40k gr. (what you need to begin the restoration of Priblyslavitz with any kind of confidence) makes a pretty big pile all by itself.
Smaug called, he wants his trove back.
A welcome bit of TMI
Also, way to throw Kuttenberg under the bus. They're all now melting thanks to you.