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The money weight sounds a good addition at first, but could also be annoying since the game is not designed around that. There is no trunks in the game where you can store your stuff, so you need to carry everything with you and the horse in the game. If wearing heavy armor you can barely carry 20 units extra besides your equipment, so if 2000 monnies takes all that up. Meaning that you cant even carry enough gold/equipment to go to a store to buy new 3k armor piece without being overloaded. Thus mod makes carry weight perks for you and your horse pretty much mandatory, limiting the way you can play.
There is many chests where you can store stuff in the game. At the miller in Rattay(Theresa), rooms at inn's if you pay for a room, pribyslavitz(DLC), a house you can get in Talmberg etc etc
Also I played like 10 hours, then restarted cuz I could tell it was going to be to easy, and wanted to get that super rare achievement. So it still pretty much is my first playthrough, plus I literally google so much about the stats and mechanics of this game so I can understand them better. Plus the mod tells you lmao.
Game kinda could have told that they can be used..
Chest that are in "owned" areas are pretty much like storage banks. So if you're at the millers and store stuff in the chest at that place and room you have, you can go to a hotel and rent a room, and your stuff will transfer to that chest.
IIRC, the game does tell you that...in the cut scenes that appear as the game is loading and in the tutorials.
Those chests are infinite storage--as large as you want them to be. And everything you put in them is safe and will be in any other chest that is next to your bed--assigned beds or rented rooms (any Inn where you have paid to stay the night).
Ye, well that and as long as you like your games more challenging. Obviously what I am doing is pretty HaRdCorE and most people wouldnt wanna do this.
You are a masochist, but I salute you. I took the tapeworm and the debuff that prevents me from wearing visored helms. Sucks when I get hit in the face, but there you go. Some of the other debuffs seemed to be just piling on the pain, so I stopped there. I figure that's hard enough. I love not having access to fast-travel and the combat can be embarrassingly brutal. Also not having a map to tell me where I am made the game, frankly, much more fun.
I play Morrowind and start off at like 40% harder, which means enemies have 40% more HP and I think damage, and in that game early game, youre as bad as you are in this game XD
This change in particular is my favourite. I had no idea how much fun navigation in a game can be without constant GPS telling me where exactly I am.
If you dont mind old games. You should try out morrowind, if you have not. :^) no map markers, you just gotta follow directions. Theres not even quest markers. BUt the combat is like a CRPG game in first person. So its got RNG hits, aka dice rolls.
I played Morrowind back in 2002 when it came out. I enjoyed it, although...I actually preferred Gothic 1 and 2 over it. I disliked Morrowind's wikipedia dialogue system as well as its combat. Still a great game though.
Kingdom Come on hardcore to me is like a perfect marriage of Gothic and Elder Scrolls, but better than both in some important ways.
I like cothic as well, I was playing ELEX a bit ago.
But I wanna go back and play gothic 2, I just need to not be lazy and get it to work.