Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Is something supposed to happen at Rovna?
There is only a single pleasant fellow in Rovna. The church is all boarded up and broken down. But the fast travel marker leads me to believe there must be something more in store for it.
I found the hermit, whose name escapes me, and convinced him to come to St James. The peasant near the church thanked me for doing so, but as far as I can tell he never showed up. I also spoke with the Skalitz Priest in Sasau, and convinced him of the same thing. He also never showed up.
I am wondering if I messed up, my game messed up, or the developer messed up. Vranik also has a fast travel marker despite only being important once, so I don't know...
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Showing 1-5 of 5 comments
MacSuibhne Jul 31, 2021 @ 8:07am 
The hermit priest will show up... he ends up sitting (in all weather) at the front of a house/croft to the north of the church.

There is a nice little stop-over 'sleep-and-save' house to the south east of Rovna (a bit off the road to Talmberg) with a chest that, AFAIK, does not respawn, and a back road behind the house that will lead you safely (never ran across a bandit or ambush on that road) to Merhojed.
Last edited by MacSuibhne; Jul 31, 2021 @ 8:19am
Valden21 Jul 31, 2021 @ 12:09pm 
There's a side-quest at the Sasau Monastery that becomes easier if you've convinced the hermit priest to return to Rovna.
Captain Skinny Jul 31, 2021 @ 3:19pm 
I see the priest now, but he doesn't have much to say.
Why pinpoint it on the map then? Just as a helpful waystation? Same with Vranik, why would that have a fast travel point?
MacSuibhne Jul 31, 2021 @ 3:30pm 
The mind of Dan Vavra...
PafunaMT Jul 31, 2021 @ 7:17pm 
Originally posted by Cynocephalus I:
I see the priest now, but he doesn't have much to say.
Why pinpoint it on the map then? Just as a helpful waystation? Same with Vranik, why would that have a fast travel point?

The priest may come in handy later in the game: Sir Divish will ask for a priest to tend to the soldiers and dying during the end-game siege; if you can't convince Father Godwin to come, Father Simon is the alternative.

Rovna is close to Skalitz, so folks trying to travel there have a decent way station before walking into an ambush down the road; plus, it's right at the bottom of that big forest where the ruins of Pribyslavitz lay, also a haven for bandits and other ne'er-do-wells.

Vranik is there because it's also part of the story late game, and sometimes folks who have been traveling everywhere don't want to bother riding through Vranik forest just to get there again.

Of course, if a player chooses hard core, all this stuff is moot as there's no fast travel.

Just my 2 groschen.
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Date Posted: Jul 31, 2021 @ 7:36am
Posts: 5