Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
MacSuibhne is right though that guards and traders are able to identify stolen items in two specific situations i.e. when a guard searches you and if you try to sell a stolen item to a merchant. But you don't get treated differently simply because you're wearing stolen items.
...except for when a guard searches you. Your horse may be on the other side of the map but the guard will see the stolen items and take them from your horse. Not very realistic if you ask me
Not realistic that your horse can have four saddle bags and carry in excess of 400 pounds of cuirasses, longswords,axes, even a halberd, etc..... in bags not much bigger than would accommodate a bag of porridge.
And to a similar extent, your chests--all your goods reachable from anywhere within Bohemia. A blackhole cul-de-sac into another universe. If it were really realistic, you'd be able to stuff your horse in there.
KCD, does a very good job being true to history, realism, and real life. But be practical.The rare cross-over fantasy gamers would be screaming, if real life physics were adhered to too rigidly.
Same here in two play-throughs... although I'm not finished with the second (HC)