Kingdom Come: Deliverance

Kingdom Come: Deliverance

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NewbieOne Aug 28, 2021 @ 4:03pm
[SPOILER INSIDE] 'My friend Timmy' — I wish I had a dialogue option to just refuse to cooperate with Morcock
I suppose Henry could justify lying that he doesn't know where Timmy is or sending the bandits off to Rattay, but I wish there was something in between 'I don't know' and attacking the bandits yourself.

It's true you're surrounded, but it's also conceivable that your armour might be somewhat frightening, especially with the right perks (there seem to be two perks relating to how imposing you look).

If the game gives you the option to just attack several semi-decently armed men, it might as well give you the option to at least try telling them to go away and failing at it, so that they would strike first.

Or in any case just simply any way not to strike the first blow.
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Lieste Aug 28, 2021 @ 4:25pm 
You have many options.

Sell out Timmy.
'Sell out Timmy' by sending them on a wild goose chase to Rataje
Say you don't know.
Tell them you don't like them *and fight because you ain't scary*.
Tell them you don't like them *and get an apology and an agreement to go your own way - because you is all that...*

Once you end peacefully (4 options out of 5) you can also attack them (one at a time, or all crazy-like).

Personally I tend to go with 1 or 4/5 depending on how I want my investigation to progress.

If you sell Timmy out, you can investigate first, go with them, or meet in Samopesh after (if you haven't immediately murdered them all to death when they turn their back on you).
NewbieOne Aug 29, 2021 @ 7:58am 

Originally posted by Lieste:
You have many options.

Having many different options is good, but not missing out on options that make sense to be there is also important, such as an option to refuse to tell them but without striking the first blow.

Sell out Timmy.
'Sell out Timmy' by sending them on a wild goose chase to Rataje
Say you don't know.
Tell them you don't like them *and fight because you ain't scary*.
Tell them you don't like them *and get an apology and an agreement to go your own way - because you is all that...*

Once you end peacefully (4 options out of 5) you can also attack them (one at a time, or all crazy-like).

The last two options are not on the same list with the first three.

The first scene in the dialogue has only two options:

Morcock: Perhaps we could help each other out.
Henry A: And who are you after?
Henry B: I don't think so.

Then if you select option A, the tree goes like:

A. Sell Timmy out.
B. Lie that you don't know or that he's in Rattay.
C. Attack them.

(There are more lines to select, but the remaining ones are asking for information or demanding money up front without affecting your basic choice of three positions to take.)

When you select 'Attack them', the scene actually plays out without Henry striking the first blow, but at the time when you are choosing it looks like you're about to strike first and have made the choice to do so.

Personally I tend to go with 1 or 4/5 depending on how I want my investigation to progress.

In the first scene with just two options — so who are you dudes after vs I don't wanna talk to you — I decided to ask who they were after because information is always useful and asking is not committing. So I was surprised to see my options came down essentially to telling, lying or attacking, with no more any option to refuse to cooperate.

I'm not nitpicking, just saying it would be sensible to have an option — some sort of moral high ground — where you don't sell out, don't lie and don't strike first either. Especially since you can't reload easily just for the convo.

Outright refusing to talk to them is perhaps the highest moral ground here, but on the other hand you don't even know who they are or what they are after before you talk to them for a while, so it's conjecture.

If you sell Timmy out, you can investigate first, go with them, or meet in Samopesh after (if you haven't immediately murdered them all to death when they turn their back on you).

Decided to take the Attack route. After all I could justify it by having been sent do deal with bandits on behalf of both the local highest lord (Hanush) and the King's military representative (Radzig), and the dudes were clearly trying to commit murder after (probably or actually) having committed another, massive one. Was pleasantly surprised when it was Morcock who struck first after threatening Henry and getting told: 'only, you don't have the upper hand.' ;)

So essentially the Attack option is completely the one I would have wanted, except for the label suggesting you would be striking first.
Peter_Pan_ Aug 29, 2021 @ 8:24am 
I'm very sceptic about moral high grounds, mostly they are big lies and mostly the persons are lieing to their self the most time.
I think in this game a moral high ground cannot hold, not if you don't lie to youself making exceptions.
MacSuibhne Aug 29, 2021 @ 8:37am 
Originally posted by pkemmann:
I'm very sceptic about moral high grounds, mostly they are big lies and mostly the persons are lieing to their self the most time.
I think in this game a moral high ground cannot hold, not if you don't lie to youself making exceptions.


Maybe... but probably not. There is such a thing as 'truth' and there is such a thing as 'good' (and evil).

If this game is immersive at all it is because it's you making the decisions, not Henry. Henry will just stand there... in any situation... doing nothing until you supply him with the motivation.

Like a lot of RPGs you can choose what kind of Henry you want to be, but it comes from inside you.

If you play Henry as a good person, Henry will be a good person. If you play him as a monster, he will be a monster. But again the impulse, the motive, has to come from you... from something inside your own heart and soul.

Just my opinion...
rob_easom Aug 29, 2021 @ 1:07pm 
I tell them where he is but when they left I took out the guy guarding him then followed them and picked them off one by one. They threaten Henry they end up with a knife in the back.
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Date Posted: Aug 28, 2021 @ 4:03pm
Posts: 5