Kingdom Come: Deliverance

Kingdom Come: Deliverance

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MacSuibhne Sep 30, 2020 @ 3:25pm
groschen
I keep reading that gold come easy...but how? Henry is in Rattay and poor as a church mouse. I see locked chests in houses and so forth (not many) but like with the executioner, there always seems to be someone about during the day at least.

Right now Henry is making it through by picking herbs--that's his only real source of income.
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Lieste Sep 30, 2020 @ 4:09pm 
I have yet to obtain any gold coin in KCD, as in common with all other European medieval countries, the overwhelming bulk of coinage was silver, in various degree of fineness and of roughly pennyweight.

The weight and value varies a bit - some currencies have farthings or other small 'sub penny' coins, others do include a gross penny, even up to a Solidus/Shilling (though in many countries this latter is merely a value of account, and the penny (large or small) is the only or majority coinage.

For local trade ' a penny is a penny', but for interregional or inter kingdom trade, the bullion value of the coin is important to the exchange rate and the trade value - both fineness of the metal and the weight of the coins.
MacSuibhne Sep 30, 2020 @ 4:18pm 
Yes, I understand that groshen were historically and are silver ... although the game seems to suggest they are gold. No matter.

What I'm looking for is some tips on how to obtain groschenI don't want to become a monster but it seems some lockpicking and looting are necessary.

i could watch a Youtube but they tend to be spoilers at almost any level.

What are most players doing to finance their adventures?
Lieste Sep 30, 2020 @ 4:32pm 
How does a game set in the region of one of two major silver mines, essential to the production of coin 'suggest that the coin is gold'? That is absurd on it's face.
fabula_rasa Sep 30, 2020 @ 4:38pm 
Yeah, if your Henry has a loose morality ;), there are many easy ways of making money.
1. Thieving. Don't go thieving during the day, especially not in settlements. It's safer and easier when everyone is asleep. Also remember that Rattay guards have a tendency to stop you form inspection if you have stolen goods on you and they see you (they are clairvoyant like that ;)). So that's an additional argument for sneaking around at night. Unless you have a high speech skill and can talk yourself out of trouble.
But even during the day, thieving is not so hard. You can, for example, easily steal the ring from the executioner while he is sitting in the kitchen/main room. Sneak into the house, close the door of the room with the chest behind you and viola. As long as nobody sees you going into the room, you can lockpick at your leisure.
2. Poaching. That's much easier that thieving. And very profitable. Go hunt some roa deer/boar. If you cook the meat afterwards, it is no longer considered stolen and you can sell it for tidy profit. And you can stash the skins in your trunk until they loose their stolen status or sell those to millers.
3. Pickpocketing. It's less profitable than looting trunks and cabinets. But peasants are easy to pickpocket when they are sleeping.

There are also legal ways of making money if your Henry wants to be more moral.
4. Alchemy. Don't sell herbs. Make potions on the alchemy bench and sell those. At some level of alchemy you will be able to take autobrewing perk from alchemy and that other perk that crafts 3 potions in one go. From that point on, money makes itself.
5. Clearing out Cuman and bandit camps. I know it's killing but that one is for the good of society ;) (there is even a quest about that). At the begining of the game you definitely suck at combat. But you can always sneek into such a camp at night, kill the bandits/cumans while they sleep or put poison in the food pot and wait. You will get a lot of equipment to sell from looting the bodies and whatever you find in the chests in the camps.
6. Dice. If you don't mind a bit of save-reload, you can treat playing dice as a realiable way of making some money. Simply reload if you loose.
7. Brawling. You can brawl with people for money, if fistfights are your thing. There is a quest in Rattay that introduces you to the noble art of brawling ;) but you can fight with those guys also outside the quest
8. Treasure Hunting. Not really a sustainable source of income, as there is a limited amount of treasure maps around. But each treasure has quite a nice haul and brings in a nice amount of money if you sell all the stuff (although you may want to keep some!).
Last edited by fabula_rasa; Sep 30, 2020 @ 4:43pm
MacSuibhne Sep 30, 2020 @ 5:20pm 
Originally posted by Lieste:
How does a game set in the region of one of two major silver mines, essential to the production of coin 'suggest that the coin is gold'? That is absurd on it's face.


Oh, I'm sure you're correct (happy now?) but they are coloured gold in the player window and I've seen several Youtubes that outright call them "golds."
[shrug]
MacSuibhne Sep 30, 2020 @ 5:22pm 
Originally posted by fabula_rasa:
Yeah, if your Henry has a loose morality ;), there are many easy ways of making money.

...

8. Treasure Hunting. Not really a sustainable source of income, as there is a limited amount of treasure maps around. But each treasure has quite a nice haul and brings in a nice amount of money if you sell all the stuff (although you may want to keep some!).

Thank you for taking the time. Very useful information.

fabula_rasa Sep 30, 2020 @ 5:25pm 
Originally posted by MacSuibhne:
Oh, I'm sure you're correct (happy now?) but they are coloured gold in the player window and I've seen several Youtubes that outright call them "golds."
[shrug]

They are not colored gold. The groschen icon has copper and silver colored coins :)
Last edited by fabula_rasa; Sep 30, 2020 @ 5:25pm
vine Sep 30, 2020 @ 5:27pm 
Originally posted by MacSuibhne:
Originally posted by fabula_rasa:
Yeah, if your Henry has a loose morality ;), there are many easy ways of making money.

...

8. Treasure Hunting. Not really a sustainable source of income, as there is a limited amount of treasure maps around. But each treasure has quite a nice haul and brings in a nice amount of money if you sell all the stuff (although you may want to keep some!).

Thank you for taking the time. Very useful information.
I've heard even dollars, even though tolars would be way more accurate, since tolar is the origin word for dollar nowadays. Another history lesson ^-^
fabula_rasa Sep 30, 2020 @ 5:28pm 
Originally posted by MacSuibhne:
Thank you for taking the time. Very useful information.

Glad to help :)!
On a side note, lockpicking and pickpocketing is definitely not necessary to make money in this game. On my second playthrough of KCD I role-played a very moral, no-crime Henry and was still able to earn quite a nice money on alchemy and treasure hunting. So, you can stay away from crime if you want to :)
Last edited by fabula_rasa; Sep 30, 2020 @ 5:52pm
MacSuibhne Sep 30, 2020 @ 6:09pm 
Originally posted by fabula_rasa:
Originally posted by MacSuibhne:
Oh, I'm sure you're correct (happy now?) but they are coloured gold in the player window and I've seen several Youtubes that outright call them "golds."
[shrug]

They are not colored gold. The groschen icon has copper and silver colored coins :)


Well, aside from a metallic sheen, they look gold in my game ... in the player window. Hey, I'm not arguing. I don't have a dog in this fight.

I know they are correctly groschen. I know that groschen were silver. If i misspoke...from ignorance or from the influence of other mentions...I have no problem begging everyone's pardon. ,
Last edited by MacSuibhne; Sep 30, 2020 @ 8:29pm
PafunaMT Sep 30, 2020 @ 8:13pm 
Originally posted by vine:
...I've heard even dollars, even though tolars would be way more accurate, since tolar is the origin word for dollar nowadays. Another history lesson ^-^

Actually it was 'thalers', root word being 'thal' or valley. Began somewhere in Germany at a mint that was located near a village ending in '-thal', I believe (can't remember the original story). Money coming from this region was nicknamed 'thaler' for short.

The word was eventually introduced into the Spanish language, and when the Americans were looking for names for their new currency not long after the Revolution, well they couldn't very well call their monetary denominations 'pounds', so they settled on 'dollar', probably introduced from the Spanish pronunciation of 'thaler'.

There you go, sorry I couldn't remember the whole thing, but that's the gist of it.
Last edited by PafunaMT; Sep 30, 2020 @ 8:14pm
abundancebomb Oct 1, 2020 @ 1:38am 
I am doing a second play through (pure, so no murder, thieving, or looting civilians) and I have gold to burn through simply looting every single enemy and selling all their ♥♥♥♥ at all the various traders (no haggling either). I have also been hammering the side-quests like my life depends on it, trying to keep on top of them before I advance the MQ. It all adds up. I don't even use the communal stews or do any poaching, I buy all my own food yet I'm still surprised at how much gold I have so far just through simple capitalistic acquire/sell.

Opportunistically, the bird nests often have jewellery in them, just shoot them down with a ♥♥♥♥♥♥ arrow. They also often have cobwebs...

And yes, I am hoarding the cobwebs "just in case". I think you might use them for some alchemy, maybe. If not I can make some epic halloween decorations once I get Prybislavitz going.
pat Oct 1, 2020 @ 2:22am 
There's a really easy and rather game breaking way to get money from thieving.

level lockpicking to 10, get luck of the drunk, go to miller peshek's merchant stash right beside his house and steal his gold.

almost all merchants stores their inventory including gold in some very hard chests.
their inventories resets every 3 days or so and they sell the items you sold them if you don't steal anything from them in between inventory refresh, so if you rob the rattay merchants' stash and sell the items to peshek you can get 50k in a flash.
Last edited by pat; Oct 1, 2020 @ 2:25am
vine Oct 1, 2020 @ 8:52am 
Originally posted by PafunaMT:
Originally posted by vine:
...I've heard even dollars, even though tolars would be way more accurate, since tolar is the origin word for dollar nowadays. Another history lesson ^-^

Actually it was 'thalers', root word being 'thal' or valley. Began somewhere in Germany at a mint that was located near a village ending in '-thal', I believe (can't remember the original story). Money coming from this region was nicknamed 'thaler' for short.

The word was eventually introduced into the Spanish language, and when the Americans were looking for names for their new currency not long after the Revolution, well they couldn't very well call their monetary denominations 'pounds', so they settled on 'dollar', probably introduced from the Spanish pronunciation of 'thaler'.

There you go, sorry I couldn't remember the whole thing, but that's the gist of it.
Correcto, thanks for that :)
CloudSeeker Oct 1, 2020 @ 9:37am 
1. You can leave Skalitz with something like 400-500 groschen and +1000 pounds of equipment. All you need to do is to collect herbs, lockpick most chests in the town and rob them blind.

2. You can learn to read (50 groschen and a trip to Uzhitz) and then brew potions in a alchemy lab. When you reach level 13 you should have unlocked Routine II and you can autobrew 3 potions for the price of one. It is a massive money gain. Who need the "unlimited saves" mod when you got +500 save potions?

3. You can become a thief and rob everyone blind. Just do not walk around with stolen goods as the guards will start to search you if you steal to much.

4. When you kill an enemy you can loot their equipment and sell it. When you sell 3 plate armor + everything else, it will build up pretty fast.


Money is easy to get. It is so easy I play Hardcore because the sale of loot is so much less then in the normal mode. That means I will not walk around with 50k groschen after having all of the best gear.
Last edited by CloudSeeker; Oct 1, 2020 @ 9:38am
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Date Posted: Sep 30, 2020 @ 3:25pm
Posts: 18