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http://steamcommunity.com/sharedfiles/filedetails/?id=1307367205
30 mins wasted before the first reload. Drank a schnapps second time around for repeatable testing. Its been about 15 reloads and its not working at all.
I just go to each location on foot and drop teh cage, then step back a bit, I wait an hour, come back and i get the bird in the cage.
Nice and easy.
I may have figured out what it was tho... I have not done extensive testing with this. I switched over to controller for combat reasons bc the second spot was near a bandit camp and I'm ♥♥♥♥ at combat. With the controller. It disappears, with the mouse and keyboard. I drop it.
I can admit. I appear to be in the wrong with this one. I've reloaded and tested a few times. So for some reason I find that my button hold for drop on the controller is lazy compared to on the keyboard. I was like 50/50 with drops just trying to do it naturally without forcing it. I now think 100% I was sending it to the horse last night. Was too tired and annoyed. Didn't look hard enough in the inventory bc I assumed it was a quest item or something, seeing as after you catch them they aren't in your inventory. You just have them. I have completed the quest. Thank you for the problem solving aka fixing my laziness.
Good to know for future players.
Most (but not all) of the supposed bugs in KCD tend to be the result of players not playing the game the way it's supposed to be played. The game is not tremendously robust and is fairly easy to run off the rails. If you engage in unrealistic and gamey behavior, something probably won't work. If you don't pay close attention (and that sometimes means reading between the lines) and just blunder into a quest trying to do any old thing, something probably won't work. And if your game installation is full of mods, something probably won't work because this game has so many moving parts there are bound to be compatibility clashes that a single modder or even a team of modders won't have the fanatical persistence to track down and squelch every time the game code gets updated. (And just for the record, I spend more time building mods for other games than actually playing them).
There are a few quests with loose ends and plot paths leading nowhere that could stand some editorial TLC and dialogue pruning, and there are a few that will only work if you're feeling generous, but this isn't one of them. If you pay attention, think about what you're supposed to be doing, and try to do it in a relatively realistic manner, the quest will work. If it doesn't, you're doing something wrong or have one of the other issues that I mentioned. Instead of assuming the game is bugged, try asking yourself what you should be doing to make it work. If you stress-test a quest by doing idiotic and unexpected things, you're sure to get an unexpected result. Paying attention to a quest area clearly marked on the map usually helps.