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Or maybe it could just mean how you went about doing the priest?
Ugh! That bastard was supposed to die already! lol
if you kill the bandits before they get to him, he will be alive. if the bandit chased after him and got him while you were preoccupied with the other, he will be killed by him. if you take too long to find him, he will be fataly injured in the cave but you can still talk to him. if you manage to get high level armor, high skill, find him in time, and then say the right words, he will fight with you and the enemy will most likely be killed in this scenario.
this game is like deus ex and the witcher had a baby in terms of branching quest lines and outcomes. but in terms of everything else, it's in a league of its own head and shoulders above the rest
Wish there was an option just to tell him to stay behind the rocks and let you handle the 3
So I made Henry sneak up behind him and executed him with his dagger (using that Dark Brotherhood/assassin's cut throat perk). Would'[ve been great if I could've met the bandits though. Henry did encounter them briefly in the woods (shortly after they killed those horses). There was a gang of them running off into the forest. Came up on the gang right after the stabbed and left one of their bronies for dead in the woods.
Just follow his track and directly go after him once you hit the woodcutter's camp. If you follow the woodcutter directions exactly, you'll either get to him before the bandits catch up with him first. That would give you the option of convincing him to run off or fight with you.
If you beat the bandits and he's still alive, you get the option to arrest him & haul him off to the Rattay Bailiff. Or just let him go and hope he'll change his ways. Same deal with Timmy as well.
Now you have 2 choices: Either
let the bandit chief kill Timmy and collect your gold then go rat them out to Sir Radzig Or
Kill the bandit leader before he can kill Timmy
This is the saving grace of this KC:D, all the different outcomes. reminds me alot like PB games.
These are nice little twists that I'd never seen or thought of in my various replays
Edit: Reeky was still alive when I found him. Probably because the bailiff had already killed the two would-be murderers at the tavern. I can't seem to find the third one, though - he never showed up and no fight happened when I arrested Reeky, it was straight to Rattay Jail after the conversation.