Kingdom Come: Deliverance

Kingdom Come: Deliverance

View Stats:
Dodging needs a little buff
I think dodging is kinda problematic in this game right now and I have read many other complaints about this mechanic. It just feels off compared to blocking.

1. I think the time window isn't right for dodging. I don't have any problems BLOCKING with Q when the green shield appears, but when I press A or D to DODGE I fail like 80% of the times and I'm sure that I hit the A or D button at the right moment when the green shield symbol appeared. I also have 10 Agility compared to the 10 strength, so blocking and dodging should have the same difficulty.

2. Light Armor Perk could be great, but I wonder why I need to take off my gloves and vambraces, even if they are just leather. Wearing leather gloves and vambraces should count as light armor.
< >
Showing 1-4 of 4 comments
Dodging is useless atm. Just forget it. The light armor perk is also buggy so it is just a cherry on top for giving up dodging. Maybe after they patches it, might be worth something.
Hairy Coo Feb 19, 2018 @ 9:50am 
Yeah, dodging needs patching to start with and then some rework.

Biggest problem is that dodging does not give you an advantage the way perfect block does and it is harder to execute than a block.

I'd say it could keep being hard to execute but should give you a good chance to strike back (like a bullet time for a sec).
SadisticNemesis Feb 19, 2018 @ 9:53am 
Originally posted by Hairy Coo:
Yeah, dodging needs patching to start with and then some rework.

Biggest problem is that dodging does not give you an advantage the way perfect block does and it is harder to execute than a block.

I'd say it could keep being hard to execute but should give you a good chance to strike back (like a bullet time for a sec).

Or perhaps with it being as hard to do as it is, you could just put a "counter attack" with it just like a perfect block. Will help with different play styles too so yuo can be the "quick, dodging light armour" character and not using the block without missing out on counter attacking so it's viable.
Magus Coldfire Feb 19, 2018 @ 10:08am 
Yeah, i really wonder why dodge is so bad. I mean, it's not just that it's way harder to perform. You also need a light armor in order to make it a LITTLE bit possible to dodge. In real life, you can dodge in so many ways that give you a huge advantage.

I would like to see this kind of mechanic:

There are 3 timezones during a dodge. If you have like 0.5 seconds time to react to an attack...

... You'll get behind the enemy when pressing during the first 0.2 seconds.
... You'll get besides the enemy when pressing during the timewindow between 0.21 seconds and 0.4 seconds.
... You'll make a normal dodge which won't give you an advantage after 0.4 seconds.

With the light armor perk, the time to react will increase to 0.75 seconds and the timewindows chance like this:

... You'll get behind the enemy when pressing during the first 0.3 seconds.
... You'll get besides the enemy when pressing during the timewindow between 0.31 seconds and 0.6 seconds.
... You'll make a normal dodge which won't give you an advantage after 0.61 seconds.

This way, you can get a huge advantage when you are good at dodging and if you're not good, you can still avoid damage and still get an advantage sometimes.
Last edited by Magus Coldfire; Feb 19, 2018 @ 10:49am
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Feb 19, 2018 @ 9:31am
Posts: 4