Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For example, one of the first Shorsword combos is stab -> left slash -> lower right slash. So you start with a stab. After you right click, immediately move mouse to left slash, and left slash as soon as you connect the stab. Then do a lower right slash as soon as the left slash connects. It's all about timing.
(Also, a dot in the diagram means a thrust, IE: right click).
Do note that your combo can be broken if the enemy does a Perfect Block or Evades. In those cases you have to start the sequence again. A normal block doesn't end the combo (and in fact, the combos are used to break blocks/stagger the opponent).
Hope it helps.
Also, how do we know when we've done the combo? Is it a special animation or is it at very least a guaranteed hit?
Yeah, thrusts are always to center mass no matter where your cursor is aiming. Don't worry about descriptions, just follow the symbols and you'll do fine!
As I told Angeluse, the descriptions are just for show, the important part is following the combo symbols. I have Sword 10, have 4 combos for Shortsword, none of them require a feint.
And you'll know you've done a combo well because you'll get a special animation, a guaranteed hit, and the enemy will be staggered for 1-2 seconds.
For example, if you pull the first Shortsword combo off (stab - left slash - lower right slash), the lower right slash isn't a normal one, it turns into a special animation where you catch the enemy blade and hit his head with yout pommel.
Hope it helps!