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Yes, some KCD quest lines can be tedious, I agree. Sometimes gamers must transcend the norm and be challenged by what they don't expect. It's all relative to life's little lessons, and while we are all trying to escape that tedious bit of reality, many aspects of KCD are doing it quite masterfully, just IMHO...
The point I was making was mostly understood, but the Monastery was simply the tipping point for me. I don't need help with the mission, I could have grinded it out, or read a guide or something but after all the time wasted on that quest, it made me realise how much time I had wasted on the game, and I regretted I had ever played it, despite enjoying it for a good 40 hours. But the game didn't keep me enthralled enough to keep playing to the end, it actually made me give up. And after a month I still have absolutely no wish to play it further.
I find that this game is not immersive, at all. It seems they took skyrim and dropped magic, made levelling slower, made the skills as mundane as possible and based it on real history, then released it into the world. But the fetch quests abound: the one where you exorcise the ghost is particularly agonising. The main story was interesting and I liked how it's based on history. I liked how weak and insignificant you start out as, and at that point you do feel immersed, but the immersion soon vanishes when the ugly mechanics of the game are unearthed.
So it is in a rather disappointed disposition I say Farewell to this game and this discussion.
while i could understand your point and opinion, i think some of it is a bit unfair. I think some side quest in this game is quite enjoyable. Some of the story in these side quests is actually quite interesting with one of my favourite would be the quest that you get from Hunt Master of Talmberg.
as for the monestary quest, i could get it that it's not for everyone and i personally dont like it as much even tho at the same time quite intrigued by it. But well the sad thing is you are missing, for me, the most interesting part in the Main Quest. That is the next few quests right after that monestary quest till the end. And those mission ahead does provide you with more actions and stuff.
with that said tbh i wish you would consider not giving up just yet. you are quite close to some good interesting part of the Main Quest but again its up to you.
lastly, seems to me you complain quite much about the AI.
"The so called 'immersive' game is mostly a mess, with dumb AI that can see through walls and have some kind of sixth sense to know when you've commited a crime, and even goes so far as to make up crimes you didn't even commit"
but im afraid i can't say that i relate to this sentiment. AI for me has been alright for the most part. In fact i'd rather complain about how stupid they could be at times for not noticing me doing certain things instead of complaining how OP their sights are etc.
I never seen the case of AI able to see thru walls and found me out while im sneaking. When it happened, its usually caused by a noise (dog, failed lockpick, noisy gear) which would make sense why the AI even bother checking things out.
If the AI indeed that garbage that they can see thru walls for no reason, i woudln't be able to literally sneak below a platform while there's enemy patrol walking on it without getting detected. But i can.
And for the crime thing, i thing its just a case of a bug or some thing like that where maybe you accidentally skipped time a bit too long and then you are considered late or something like that. can't deny that that monestary quest can be a bit wanky but i never experience any made up crime problem outside that quest and if i can assume you only saying this just because of that one time when it unfortunately happened in that monestary quest.
If you have ADHD there are other less tedious ways around this quest. Paying bandits a sum of money or simply breaking in and killing whoever you think Pious is.
Wow. Such a troublesome, poorly designed game. Imagine how you would play those old RPGs where there are no quest markers at all and you actually have to read and listen to figure out where to go.
This game by any mean is not a fantasy game and is quite grounded in reality. If you think that the 'realistic' approach for Henry to take revenge on what happened to him is to wanted to rebuild and take back Skalitz then i don't know what to tell you. Henry grow up as a son of a blacksmith with little to no money nor any experience with weapon that much up until the faithful day of the raid. You expect him to wanting to bring back order to Skalitz when its abandoned by even Radzig and rebuild it? and say that its the natural and 'realistic' way?
Henry in the game have a natural and realistic ambition; which is to get back his father's sword and find the bastard responsible for killing his parents.
pretty much the whole main quest maybe? up until the very end he's still on track with that ambition i mentioned. He didn't forget about it and the main quest still somewhat revolved around it. If you did finish KCD you will know this.
Morality has never been about benefit even in real life. Its about, again, morality. You shouldnt expect lets say a benefit just because you did charity for example. i cant comment much about this since i feel like i havent fully understand what your point is in this part so please feel free to enlighten me more on this if you do read this as i see this as an interesting point nonetheless.
as i mentioned earlier, there's still focus on the revenge thing going on with Henry with him still trying to find out where the hell his father sword is and find a way to get his hand on the bastard who killed his parents. Up until the very end of the game.
and no i dont think the dev failed to weigh the mission toward these motivations. They did it in a realistic and historically accurate way. And here's why:
1) Rebuilding and retaking Skalitz back isn't possible to be done at the time when the game is going on. Radzig has lost most of his men and people as well as prob most of his wealth with the mine raid. The other lords also have suffered enough with the on going instability in the province, skirmishes and all economical problem thats been happening because of the war. In that sense do you think its possible to rebuild skalitz from the ground up, keeping it in order, while at the same time deal with the remaining threat left behind by Sigismund?
the answer is no. Radzig doesnt have enough men to maintain order in large area and he lacks the funding to rebuild the village. The other lords also have their own set of problems and with a big threat still present on the province i doubt they could spare more men and funding either. If you own Band of Bastards DLC, this sentiment would be presented strongly with Radzig saying that maybe the least he can do for now is to hire a band of mercenary to keep the order in the mean time. and that even cost him nothing anyway thats why he agreed to hire this mercenary band (wont spoil the story)
again, this is no fantasy game where you can just rebuild a village with no problem as if money and men power isnt a real thing just for the sake of plot.
2) The on going war with Sigismund isn't a simple matter of "uh oh sigismund bad. we fight for freedom and justice >:(" just like the real life history. There's a lot of politic involved within the empire. Radzig, Divish, and Hanush are just minor lords. King Wenceslas despite being a king is powerless with him being a hostage and everything. Sigismund on the other hand have powerful allies (The league of lords) from major big houses. At least that is up until the raid in Kuttenberg and now Skalitz. So you see, if we are being realistic here, would you rather gamble the entire province and fight a frontal fight against Sigismund and his massive army which is basically a mindless suicide mission OR attempt a diplomatic way, trying to gain allies thru diplomatic action instead of frontal confrontation right away and slowly pulling the power from sigismund?
The "God save the king" moment is not realistic. Theres no sane smart person would follow a blind devotion for a lost cause. It's a good mindset for a soldier but not for a lord. This game is basically trying to be historically close to the history its based of and you have a problem with that, saying its unrealistic or whatever?
and all of this is explained in the epilogue. That everything might not be as simple and as straight forward as it seems. if you actually finish the game before making these points and complaints you would know this.
3) the part where you say
and so what? Do you think we live in a fairy tale land where people would have blind devotion toward the king, and the not so popular one mind you, and willing to risk their live and stuff? Small people would care if not for themselves, maybe to their local community but realistically why should small people care and willing to risk their life for a lord thats so far from them?
i think the game did a good job potraying this aspect in a realistic way. Small people dont care who wear the crown as long as they could lived peacefully and in prosperity. maybe to some extend they care if the lord is such a good figure that actually make positive impact for their lifes.
lastly,
this is not true. Henry doesnt start with zero repair skill. He know the basic and you can use it to repair stuff with small damage. Why? he is still young. he is an apprentice, not yet that well trained in blacksmithing. It make sense. Repairing a more badly damaged item would require more skill than an apprentice. And the optional starting background doesnt make that much sense since we aren't making our own character here so if we follow the formula of pre made character, alternative start background story is unnecesary.
You can complete this quest in multiple ways, one of them is just lockpick one of the backdoors and kill the guy, it's like 5 minutes or so. Most quests in KCD are that way, you can do them as quest suggests with all the side options, but you also can do them quick.
The only thing is this guy is hard to pickpocket for his dice, so it's faster to kill him and run.
devil's advocate or troll ?
4 year old post - if you have something new to say, start a new post.
the OP probably considers this one resolved.