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Tough Love<< this is a nice Love Story
https://kingdomcomedeliverance.gamepedia.com/Tough_Love
Money for Old Rope<< This one Herman is replaced by another executioner and asks Henry to sabotage it so he can do it.
https://kingdomcomedeliverance.gamepedia.com/Money_for_Old_Rope
If you kill someone in the "Countryside" - the results are hit-or-miss - sometimes you will get blamed (as shown with a Reputation drop) , and sometimes not.
IMO this mechanic is complete BS - but it IS the mechanic.
Ah so that is *still* happening. Good to know. That was initially part of what turned me away from this game. How can a game all about immersion/realism have telepathic citizens/society that knows about your misdeeds done completely in secret?
It's crappy Bethesda-esque "design" that shouldn't be perpetuated to future RPGs.
In KCD it's absolutely realistic and immersive. You don't need to be Sherlock Holmes to blame a person with Henry's face without catching him red handed.
Although it doesn't work exactly the way DargonBlak described it, the amount of guards' suspicion towards you and your reputation are 2 connected but different things. You may or may not lose rep but recent crime puts guards on edge anyway.
Don't waste your breath defending a clearly broken system.
Nah, the bethesda part is everyone in the world being part of one big hive-mind that knows your entire criminal history, including the things you just did moments ago.
Things may happen outside of your control/awareness, that's the only 'problem'. Partially because there's no Bethesda-esque 'magical eye' indicating that you're being seen by NPCs.
In Game - if no one witnesses the crime and no one ever finds the body, Henry Still takes a Reputation Hit within 24 hours after the "crime" (knockout or murder). It doesn't need to be witnessed by anybody - the Game blames you auto-magically (it's omniscient)
Now, while this does seem rather broken, it's also rather broken that i can steal someone blind, and they don't blame me at all even when they see me sneak out of their house with all the loot. So, minus one, and plus one. Or minus one, and minus one, if you prefer, since they are both negatives for realism.
Clearly the developers were willing to build in, and allow, Thieving, even though it's rather simplistic - but the devs clearly frowned upon brutal, evil, killing of the citizens, and decided to blatantly discourage it by using an omniscient Game mechanic.
Besides, respawning (and re-clothing) murdered NPCs is clearly against the purism / realism nature of the developers, so they decided to penalize the game player with an unrealistic game behavior instead of changing their own point of view. Rather newb-ish ;)
But the whole reputation and "pay fine or go to jail" mechanic is pretty pathetic anyway, imo
He goes through a trauma and comes out the other side a sick and twisted individual that steals from and kills strangers for a bit of coin.
People can sense that there is something odd about him.
"Too quiet, that one."
"A sneaky good-for-nothing"
"If someone got killed around here, it was probably him. Seen how evil he looks?"
Perhaps Henry is a bit of a sociopathic psychopath and truly doesn't understand why people treat him so coldly. "After all, they have no proof I gutted the executioner for a bauble. It's not like I had a choice. The voice made me do it."
The same voice that tells him when and if to wash, when to eat when to sleep.
Perhaps if the voice had more angelic qualities when he first heard it, Henry would be a good lad still. A friend and hero to the people instead of a dark, quiet stranger that has an air of evil about him.
Perhaps he knows he will never really be loved in that way and just wishes he could start his life again and maybe hear a voice that guided him down a path of honour instead of a demon.
He could try to be a good person from now on, but he will always have the memory of the hot blood hitting his face as he drove his dagger in and took the life of an innocent.
If only he could start over, he would do things differently. He would bring an honourable ray of light into the ugly darkness around him.
D.
i always go to the brothel and use one of the girls for the charisma buff. and when it is complete i always strangle her to get my coin back.
no one ever disliked me, or searched me. my reputation is at 68 now, and it was never higher.
i played about 10h already in this campaign..
this jerome was also verry rude. the master who needs the moldavit for one quest.
he always said something verry rude when i wanted to ask how long it takes.
so i waited until he is finnished and then i bashed him and his student with my hammer when he was done, and i looted his entire building.
he was working and his student was sleeping. i hit the master from behind to the head in the night, and the student could not see me because he was sleeping. but he was still a witness, so i cleaned up... maybe that is why noboy saw me.
no reputation loss until now, about 2 ingame weeks later.
https://steamcommunity.com/sharedfiles/filedetails/?id=2149483902