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Some perks strike out other perks as we cant have both. Mods will over ride this and give all perks causing weird issues with perks getting activated when they shouldnt.
Each time a player reaches certain levels in Strength, Agility, Vitality or Speech, they unlock new Perks that they can choose from.
Use at your own risk.
Btw, (out of context), i'm just blocked in an infinite loading after the trebuchet cutscene (i can't load a previous save because i've spent hours doing other secondary quests..)
I'll try to disable all mods (i've a few ones), verify game files and try to pass this issue.
If you have any other solution for that, i take it with high pleasure.
Well, I think I'll stick to mods that overhaul perks then.
Never ! :(
I have done all DLC quests before getting in where i am in this Save.. so no. I've already done one time the game, and now its my second time. I don't want to start another new one..
Both.
I used ModMerger, and managed to combine them both. I also removed exclusivity on perks, and changed, RPG Param so you could have all perks at max level, which I increased to 40. Was hared to get to mid game, but more rewarding for endgame.
Sadly that was for version of game that's outdated, so I'm looking into redownloading the current versions of mods and making a new modpack for myself.
There's a mod for that bug - it allows u to force a save at the instant - using console command code.
i use Ultimate Saving Everywhere, and can usually get past those points after a re-start/re-load - but still annoying