Kingdom Come: Deliverance

Kingdom Come: Deliverance

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NPCs cheating at dices?
When I was playing just with common starting dices, one game used to take me about 10 minutes,usually even more than that. One night I have been on raid, I stole 5 really juicy dices. I was so happy at first to have them, I went to try them off right away and suddenly, every single dirty peasant is throwing 1000 points at least a turn and destroying me even more than before, the same people I robbed of their dices.. So I am 100 % sure they are left to play just with basic dices. I used to beat them here and there before, now I am losing to them everything and my games are now couple of seconds long ,literally, they are just smashing the sht out of me
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Showing 1-14 of 14 comments
Sabfas Apr 13, 2020 @ 4:16am 
That is interesting indeed! On a personal note, I only started playing dice late at game and it was quite easy.. Never lost a game.
Perhaps you need some better dice combinations? Perhaps you tried other taverns/NPCs because each differ in difficulty and even on the range of bets?
AkWildBoyZ Apr 13, 2020 @ 4:25am 
If you have lots of die you should use several of the same type, e.g. odd die + 5 odd die. Some gamblers do cheat. You can find weighted die on some of them, along with lots of grochen. Idk if that effects your die games tho.
Last edited by AkWildBoyZ; Apr 13, 2020 @ 4:25am
SunDriedSheet Apr 13, 2020 @ 10:53am 
Originally posted by AkWildBoyZ:
If you have lots of die you should use several of the same type, e.g. odd die + 5 odd die. Some gamblers do cheat. You can find weighted die on some of them, along with lots of grochen. Idk if that effects your die games tho.

That's exactly the way I play it. I may throw 600-800 points a round, the npcs are still doing better with common dices, just because they are either extremely lucky, or they are just made this way. I am playing on hardcore
Steven Silverheart Apr 13, 2020 @ 11:03am 
Sorry if im breaking the topic but have anyone tested the Agility perk that makes you throw winning dices often. I have played this game for over 300h but i have yet to actually check if it works.
Dragonzord Apr 13, 2020 @ 11:40am 
Playing on hardcore, NPCs rarely make more than 500 points per round. With or without cheating dices - doesn't matter. I make at least 1000 points in a round in like 2/3 cases (with 4 cheating dices). I've played tens of times on my playthrough and so far I've lost only once.
Last edited by Dragonzord; Apr 13, 2020 @ 11:40am
SunDriedSheet Apr 13, 2020 @ 11:43am 
Then it must be bad luck. I've lost like that about 5 games (and I have 6 cheating dices )and haven't played since then
know this thread is necro'd - however, I cleared out a ledetchko player for all he had, tried to play him for his last 32 coin, just for him to throw a perfect 1,2,3,4,5,6 (1500 score) 3 times in a row, with normal dice mind you. So yes, I do believe there are instances where NPCS cheat at dice
Last edited by Meth n' Snails™; Jan 7 @ 10:35pm
Some NPC have dice for better and for less good results. I think Stefan in Ratay is such a person.
... Jan 8 @ 9:02am 
@OP I think I know which situation you're talking about. I'm fairly certain the NPCs there are designed to be improbably lucky, due to the related quest. (Or I was improbably unlucky.) Though with the right set of dice they are very much beatable.
The NPCs do not cheat, at least no more than having loaded dice themselves. Get yourselves 6 odd dies and you will almost never lose. I think in the last two years (real time, and about 10 playthroughs) I have lost one or two games in total.

If you still keep losing, you're playing the game wrong. Farkle involves a lot more strategy than one thinks. More often than not it is better to score just the highest scoring dies and chuck some other scoring dies back tinto the cup for another throw.

PS: There is also the 'perfect throw' perk under Agility, from level 12. If you have that, it's actually a cheat code, as that gives you even better results. You'd have to try really hard to lose with that perk on.
Last edited by danilo.schoeneberg; Jan 8 @ 10:34am
There is like a stupid "balancing" or "catch up" mechanic where if you get a huge lead the NPC will get better dice, or if they get a big lead they'll be more likely to roll 2 dice and bust to give you a chance to get back in it. It's annoying because it means basicallly nothing counts until you are within 500-1000 pts of winning, and then you either win on that turn or get beaten. I dunno why devs always have to mess with this type of stuff and make "luck" mechanics, loaded dice is enough.
Originally posted by Mountain King:
There is like a stupid "balancing" or "catch up" mechanic where if you get a huge lead the NPC will get better dice, or if they get a big lead they'll be more likely to roll 2 dice and bust to give you a chance to get back in it. It's annoying because it means basicallly nothing counts until you are within 500-1000 pts of winning, and then you either win on that turn or get beaten. I dunno why devs always have to mess with this type of stuff and make "luck" mechanics, loaded dice is enough.

I have frankly never observed anything like that. With six loaded dice I usually take a large lead right away, and often win the game without the NPC ever even getting a chance to throw. I think you're imagining it. Even if I dont reach the winning score right away, the NPCs rarely catch up anywhere near. I would suggest you hone your actual Farkle skills.

I've seen a lot of people putting aside 3 threes, after all, it's a score, right? Wrong. With loaded dice, the chances are much higher that if you chuck them back in and throw again, at least two of them will be ones, resulting in a higher score. Unless I throw a street, I rarely score with anything but ones, and the odd five here and there.
AI is 100% cheating, when I started a game in the first tutorial village I had easy win after win, after I had to escape from the castle, in the second village I tried this game with 3 npc's they were scoring 1000 and 1500, it was very disappointing
Originally posted by Ligma Bababooey:
AI is 100% cheating, when I started a game in the first tutorial village I had easy win after win, after I had to escape from the castle, in the second village I tried this game with 3 npc's they were scoring 1000 and 1500, it was very disappointing
KCD has loaded dice. NPC's use them and Henry can get a hold of them in various ways too. Not to mention there is a Perk one can select for getting rolls in Henry's favor. It's just a mini game.
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Date Posted: Apr 13, 2020 @ 4:10am
Posts: 14