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If it's about the second then I am the best! I can headshot my enemies while my horse is dancing macarena!
Anyone who's played Mount and Blade to any degree properly would have no trouble using horse combat with a low tier horse in this game. Clearly you are not one of those individuals, which is why you're spreading the worst advice possible.
Not to mention that it's rather easy and possible to get a higher tier horse early. Mounted combat is the superior form of combat bar none in this game. Get good, seriously.
As I said, the game rolls dice, adds it to horse courage and your horse can throw you off. It happens no matter if horse is damaged or not.
Literally played on Hardcore with all the negative perks, relatively low horsemanship, Boxer (Tier 1 horse), and that didn't happen against the highest tier enemies in Skalitz provided I didn't do unintelligent things like attempting to stand and bang with enemies and having my horse get damaged in the process.
But yeah, keep pretending like there's no user error when you continue to get de-horsed due to your lack of skill. O.o...
The game rolls dice, adds it to horse courage and your horse can throw you off. It happens no matter if horse is damaged or not. This is how it's supposed to work.
And it makes absolute sense because it's intended to prevent players from cheesing the AI.
It's not Mount & Blade, in KCD it's nearly impossible to get your horse damaged because enemies don't aim at it. It can only happen on accident so it also has nothing to do with skill, save the bragging. In 1k hours in this game only once or twice an arrow did hit my horse, and if you're in melee they just try to drag you off.
Don't have a modded game. Don't use mods. Latest patched version of the game.
Play the actual game. This isn't how it works.
You're literally saying that horse combat is slow (It isn't) and that there's a "widespread bug" with the horse courage mechanics that makes horse courage not work. Is it perhaps that you just don't understand how horse courage mechanics work and you just assume things are supposed to work a certain way when they clearly don't in-game?
It couldn't possibly be that. Because you couldn't possibly be wrong. You being... some random dude on the forums with absolutely no source of how horse courage mechanics work. Perhaps you modded your game and that's why you keep getting dehorsed. Get good.
Source:
You can actually kill people/enemies with your horse just by ramming into them at full gallop. The faster the horse, the more effective this method is. This includes taking the racehorse perk to make your horse faster and thus having far better ramming damage.
I would highly recommend taking the racehorse perk over the heavy duty pony perk. Not only do you get far better ramming damage with this perk, it also allows for better mobility during mounted combat which is rather useful if one wants to be more effective with mounted combat.
Oh look, it's another person doesn't value their own privacy and envies the privacy of others. Like I said, you could educate yourself on YouTube if you'd like. Not like there's a shortage of people using mounted combat successfully. Or you could continue to claim that you know it all while pretending like it's a bug but then you change your story and claim I have a modded game.
It couldn't possibly be that you're wrong to begin with, no. That couldn't be it. The great "theo" would never be wrong. Nor would they admit to being wrong. They're just too great to admit being wrong. Because being wrong is just the worse, apparently.
I wouldn't be the first one saying that mounted combat is the way to go nor will I be the last. But keep pretending like you're knowledgeable in areas that you clearly are not.
I'd never take advice from someone blatantly trying to downplay how effective mounted combat is (When it's the most effective form of combat in this game) and then trying to claim that it's "cheap" or an "exploit." Might as well have said it was dishonourable. The developers of this game fixed so many exploits, but apparently they decided to leave mounted combat in just because. Ahuh...
As for the topic in question, I'd honestly suggest picking a high tier bow that you're comfortable with. In other words, the Yew Longbow (It has a highest draw time but you don't have to fully draw it every time to deal a considerable amount of damage and it also shoots straighter than other bows meaning less arrow drop), the Ash Longbow, the Elm Longbow, or Cuman Bow variants (74/72 damage).
Mounted combat is a viable option mid to late game, when player has high tier horse and/or leveled up horsemanship, but at that point it's easier to smack everyone with a mace on foot. Any playstyle is good for RPing purposes, of course.
There's no point in denying the obvious - horse courage mechanic is intended to throw you off randomly when enemies are in line of sight, and if you say it never happens even at low levels - there are 3 options: your game is broken, you were very lucky, or you're a liar.
Even from in-game descriptions of 2 high tier horsemanship perks:
It's implied that it's always possible that horse may throw you off in combat, and that without Warhorse perk horse would 'shy' at nearby foes even if no one hits it. And I certainly can confirm it works that way - and if it didn't it would mean actual game doesn't follow its own rules and descriptions and there's a problem.
Could be the Holy Spirit for all you know. Why is it so hard for you to just admit that you're out of your depth when it comes to this and that you could perhaps be wrong? People for whatever reason really take pride in saying things that are wrong, repeating them, and never admitting that they're wrong. It's absurd.
Mounted combat is viable as early as the prologue. In hardcore mode I was killing Cumans left and right with Olena without any issue. Others have done this as well. This is with the latest patch, of course. And the prologue is as early as it gets.
Mounted combat continues to be best form of combat afterwards as well, given that the faster you are when you hit an opponent, the more damage you deal. Enemies can be one-shot given the proper equipment and skills, even fully armored enemies. Without any risk of being damaged yourself, which is not something that can be stated for on-foot combat.
Not all styles of play are equally effective. The fact that you pretend that this is even remotely a possibility screams to your inexperience with actual effective play.
That's what you *ASSUME* it's supposed to do. I've already told you that's not how it functions. There's videos showing that's not how it functions. But continue being dense for the purpose of not admitting that you're *wrong* because you are.
You have no source on how horse courage mechanic functions. And I've already told you, I'm fairly certain it is tied with horse damage. Meaning that depending on your horse's courage and how much damage they've attained, your horse will throw you off.
No random chance. It will always happen. As I tested with a horse that was damaged but could not regenerate as I did not own it. Prior to it being damaged, I was not thrown off, even in large scale combat. As soon as it was damaged, it started throwing me off automatically at every encounter.
The horse didn't automatically change it's courage stat, so one could logically deduce a few things were they to use their brain. Hell, I'd even throw you a bone and say that it's plausible that if your horse has a courage stat below a certain number, it's impossible to take on a particular setup of enemies.
With that being said, Boxer, a tier 1 horse, was able to take on Skalitz enemies (Highest tier enemies in the game) no problem with a skilled player behind the controls.
I never stated that a horse could not throw you off in combat. I stated that if you played properly, the horse would not throw you off in combat. Including a low tier horse like Boxer. Hell, even Olena which isn't a high tier horse will not throw you off if you play properly.
Many people have used Olena to kill Cumans in the prologue, both at release and post release. But are you really going to try to gaslight me and tell me those experiences don't exist? Sorry, you have no source for your manure, and it differs heavily from other people's experiences. Both recorded and not.
Furthermore, how can you claim that mounted combat is "cheap" and an "exploit" while at the same time claiming that a horse will throw you at every turn during combat and also downplaying mounted combat's effectiveness?
Horse damage has an effect, which is also implied in-game and doesn't need your confirmation, but not 'tied'.
And their glitchy experiences differ from everyone elses'
It's a known exploit because Olena is scripted to not throw the player off for tutorial purposes.
But you're welcome to imagine it's because of your 'skill' lol
Right, because you've shown to have intimate knowledge of horse courage mechanics. Oh wait, you haven't. Because in-game descriptions have never been wrong in the history of forever. Of course. If things don't work a certain way regardless of "descriptions", then maybe, just maybe, those descriptions aren't as accurate as can be.
And Kingdom Come Deliverance isn't a game known for letting all it's under the hood mechanics be known. To this day people are unsure of what the Boar perk actually does.
If everyone else's experience is "glitchy", you might be the one with the problem.
Source? Oh right, you haven't had any source all this time while pretending to be an authority on this which you're clearly not. I've already told you to go educate yourself. There's no shortage of people using mounted combat successfully and stating just how good it is as well.
At the end of the day, you can keep claiming it's glitch this, mod that, Holy Spirit this, but I'll be there to counter your false claims and bad advice.