Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Black Smithing.
So being the son of a black smith and all, i'd feel he picked up a thing or two? Especially with the opening Scene where you help your father make the sword so surely thats not the only thing he has done around the anvil? if you could add this in as a feature devs it would be great to design swords, even with a simple mechanic like the game Kingdoms. even if its a $20 dlc that adds a small story line to learning the art and trade of being a blacksmith aswell as having access to a high quality forge for completion or something id still pay the price. Just feels a bit bland to be the son of the blacksmith in the age its set in not being able to learn the art when it comes to the non fighting part. No need for some fancy random requests for swords by npc's (Not a bad idea tho) just some sort of mechanic to make some swords of your own design but seeing as its based a bit on realism, i see that it would be difficult to create some code to detect, modify and set the weapons based on what you use.

Thanks for reading, i enjoy the game alot i even spent the last 8 hours re downloading it to give it another crack on the harder difficulty. This was not to be intended as rude if it came off like that.

:lunar2019piginablanket:
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Showing 16-30 of 34 comments
Count D'Cinamon Mar 12, 2019 @ 2:30am 
I kinda wish you can create your own weapon you know. like buying the parts and materials then make some yourselves. i think it would be a very nice addition to the game.
Gordon Freeman Mar 12, 2019 @ 8:37am 
Originally posted by SnapOff A log:
Originally posted by Satan?:


The chopping wood idea would actually be really great if they added the smithing as you could make your own charcoal :) i like the way you think @SnapOff A Log

:lunar2019piginablanket:
It just seems logical to have these 3 basic things in the game. It adds some much more to do in the game, higher replayability and plus it would add a whole other layer of realism to the game and help maximise this great fantastic medieval game. You could chop wood sell it to passing peoples houses, traders/merchants etc etc. Fishing you could sell the fish you catch to merchants food traders etc cook, camp and eat the fish you caught that would be awesome!!. Blacksmithing could be a trade you could fulfill contacts for people etc sell weapons and armour/gear etc,. So many options and so many things you could do to open this game right up. I do hope WHS considers adding a few more of these options to the game before it ends. I hope these things come out with the Womans Lot DLC that would be awesome! :) and not left up to the modders to try and create i hope its part of the actual game.

It does seem quite logical and would be great to have this! but i like the way this man thinks. WHS we summon you! and yeah i agree i do hope its apart of the game as WHS has done a great job so far, and if modders got the tools to enhance that we would be at skies limit! I do hope WHS gives us modding tools, games are great without mods and all but it would be great to have a new few experiences or create your own. the game is by far a experience we wont get to have in a long time, its like the dying light of medieval games! parkour and zombies, geniuses.


Originally posted by Count D'Cinamon:
I kinda wish you can create your own weapon you know. like buying the parts and materials then make some yourselves. i think it would be a very nice addition to the game.

Yeah it would, but i hope they do something good with Blacksmithing if they ever do come about to it. like add a small minigame to hit the hot flesh of the metal which acts like the grindstone.


:lunar2019piginablanket:
Valhall Awaits Mar 12, 2019 @ 6:14pm 
I would love it if you could go back to Skalitz after burying your parents and rebuild the forge. Then the house and the forge would be yours for personal use.
theo (Banned) Mar 12, 2019 @ 6:49pm 
Well if you want realism then forging 1 sword should take months. As much as these minecraft features can be interesting gameplay-wise, there's nothing realistic about all this.
Last edited by theo; Mar 12, 2019 @ 6:53pm
Count D'Cinamon Mar 12, 2019 @ 6:51pm 
Originally posted by Valhall Awaits:
I would love it if you could go back to Skalitz after burying your parents and rebuild the forge. Then the house and the forge would be yours for personal use.
i mean if they do that, might as well rebuild skalitz as well. but its probably highly unlikely for now since the main story won't allow it
Darc Mar 12, 2019 @ 7:08pm 
Originally posted by Sasau Cat:
There are no blacks
This one got a chuckle out of me when I realized the joke.
Good one!
Gordon Freeman Mar 12, 2019 @ 7:11pm 
Originally posted by Sasau Cat:
Well if you want realism then forging 1 sword should take months. As much as these minecraft features can be interesting gameplay-wise, there's nothing realistic about all this.


Whoa there smokey, its a game. not a simulator. no need to make insults towards these suggestions.

Originally posted by Valhall Awaits:
I would love it if you could go back to Skalitz after burying your parents and rebuild the forge. Then the house and the forge would be yours for personal use.

Id like this but Henry might have some PTSD of some sort. but id love to see this.


Originally posted by Count D'Cinamon:
Originally posted by Valhall Awaits:
I would love it if you could go back to Skalitz after burying your parents and rebuild the forge. Then the house and the forge would be yours for personal use.
i mean if they do that, might as well rebuild skalitz as well. but its probably highly unlikely for now since the main story won't allow it

Yeah i agree with this, having a half burned town would be strange to live in
theo (Banned) Mar 12, 2019 @ 7:35pm 
Originally posted by Satan?:
Whoa there smokey, its a game. not a simulator. no need to make insults towards these suggestions.
It's only towards using realism as a point. Crafting and other sandbox stuff is fine. We already have totally unrealistic alchemy and housebuilding, after all. And a lot more crafting was planned in KCD on its early development stages, but I guess they ran out of time or something (there are leftovers such as fishing spots and hidden crafting skills in game files). So it's a possibility we'll have more of that in KCD2.
On the other hand, KCD is a story-driven RPG and it can't be too sandbox without ruining the immersion.
Last edited by theo; Mar 12, 2019 @ 7:36pm
Gordon Freeman Mar 12, 2019 @ 7:54pm 
Originally posted by Sasau Cat:
Originally posted by Satan?:
Whoa there smokey, its a game. not a simulator. no need to make insults towards these suggestions.
It's only towards using realism as a point. Crafting and other sandbox stuff is fine. We already have totally unrealistic alchemy and housebuilding, after all. And a lot more crafting was planned in KCD on its early development stages, but I guess they ran out of time or something (there are leftovers such as fishing spots and hidden crafting skills in game files). So it's a possibility we'll have more of that in KCD2.
On the other hand, KCD is a story-driven RPG and it can't be too sandbox without ruining the immersion.

Pointing out a point is the way to go, no need for insults to peoples suggestions. But yeah this game needs to have some sort of immersion otherwise we will have another skyrim on our hands, but then again small details can fix immersive issues. smithing a sword in one month only really relies on the fact that in the age its set in they would have orders for swords pushing many hours into alot of work. meaning that a sword would take a few months but with just one to focus on would not take to long. a way you could fix the immersion when creating your sword could be done in a ton of ways, really cool ways! such as if you keep going at the forge you could suffer from stress or become tired and the more you push the more your sword becomes damaged maybe causing more stress, this meaning you would have to sleep or walk away from the forge for some time. this would make the effect of working hard on making a sword but also keeping it immersive. for the fishing could be a way to relieve stress? wood cutting to make charcoal for your forge otherwise you would have to buy bags. but all in all the game is realistic on the point that its a RPG. for its age its in it is quite more RPG rather than realism. but if we had a full realism game we would be stuck around for days doing the same thing like in farming simulator. farming simulator is slow, very slow. trust me haha. its one of my favourite series but one series that is the type to drive people away from the game for the time consumption.

but you have a point :)

:lunar2019piginablanket:
Gordon Freeman Mar 12, 2019 @ 7:59pm 
Originally posted by Darc:
Originally posted by Sasau Cat:
There are no blacks
This one got a chuckle out of me when I realized the joke.
Good one!

Hahaha yeah i steer clear of carrying the joke, but i had a good laugh at this.

:lunar2019piginablanket:
Last edited by Gordon Freeman; Mar 12, 2019 @ 8:00pm
Cypher Mar 13, 2019 @ 1:16am 
Originally posted by Sasau Cat:
Well if you want realism then forging 1 sword should take months. As much as these minecraft features can be interesting gameplay-wise, there's nothing realistic about all this.

Nah, a single sword would take about a week, maybe less, of focused work IRL.
kalashnjkov21 Mar 13, 2019 @ 3:28am 
Mod support will give us everything, we can have a lot of new weapons from Skyrim modding community.

Gordon Freeman Mar 13, 2019 @ 8:58am 
Originally posted by Cypher:
Originally posted by Sasau Cat:
Well if you want realism then forging 1 sword should take months. As much as these minecraft features can be interesting gameplay-wise, there's nothing realistic about all this.

Nah, a single sword would take about a week, maybe less, of focused work IRL.

+1 :lunar2019grinningpig:

Originally posted by kalashnjkov21:
Mod support will give us everything, we can have a lot of new weapons from Skyrim modding community.

The thing i like about modding, is the fact that you can keep the base game and not have all these features you dont want added from updates and such (updates that ruin the immersion or feel of the game) and then add what you would like to the game. lets just hope they give us those tools @kalashnjkov

:lunar2019piginablanket:
Lutty Mar 23, 2019 @ 6:07am 
This game has to have this, if not Modders please make this a reality thanks :)
DreadRoberts Mar 31, 2019 @ 12:04pm 
I was so excited when I was looking at dev journals and such before the release of this game. At the time there was plans for blacksmithing and the crafting process followed real foundry and forging techniques to the greatest extent I'd seen in a game.

The rest of the choice based plot and open world feel was just icing on the cake.

And then the game was released. With the crafting removed aside from alchemy.

I have yet to purchase the game, and I'm not sure I ever will.
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Date Posted: Mar 9, 2019 @ 4:07pm
Posts: 34