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Strength - Pretty easy to grind up once you get the Leg Day perk in Herbalism. Combat works, too.
Agility - Harder to raise, as you pretty much need to do combat. But, grinding is still an option, and unarmed and some melee options work, not just bows. Doing the fistfight activities, for example, will let you grind both this and Strength.
Vitality - Literally the easiest stat to level, if the most tedious. Just run 'n jump.
Speech - The trickiest to raise, and you can't really grind it. Only increases when you select white dialogue options, or when you haggle, but haggling seems to give diminishing returns. It might also increase from successful persuasions, so, say, convincing guards not to search you might be one way to grind it, but I'm not sure if that works only with white persuasion options or gray ones, too.
Generally, I'd opt to raise Speech twice at the beginning. Then I pick flowers until I get Leg Day, letting me easily get Strength up to at least 5 before leaving Skalitz. Likewise, I can have Vitality up to 5 or more before leaving Skalitz by just running and jumping everywhere. You might be able to squeeze Speech up from 3 to 4 in Skalitz, but you won't ever really have an option to grind it up. Agility can't be raised much during the prologue, though you might squeeze a level or two out of the fights with Kunesh, Hans, or the sword training. Agility will have to wait until after the prologue to grind up, but grind it you can.
I suppose you can also grind Agility training with Bernard, but I'm not that far in the main quest yet so I can't say that for certain. (I'm the sort of person to drop the main quest and explore the entire world first, then come back to the main quest and finish the game. For example, I walked to Uzhitz so I could learn to read, then walked back to Rattay. I really need a horse...) But the fist fight activity should work, too.