Kingdom Come: Deliverance

Kingdom Come: Deliverance

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OZZO Nov 29, 2019 @ 8:01pm
Why do I still lose reputation when killing people unseen?
I tried a few times to wear the least conspicuous and visible clothes and kill/loot some of the guards at night. Nobody has seen or heard me, yet my reputation in that area is still decreased after the killing.

Did you encounter this? Do you know how to avoid reputation loss?
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Showing 1-15 of 33 comments
Jaunitta 🌸 Nov 29, 2019 @ 8:16pm 
If they feel suspicious of you.

Have a bath wash your clothes at bathhouse or the quick wash in tubs. Hair cut shave stuff like that.
Use the grinding stone to clean blood off your sword.
Learn to read increase your speech.
Don't kill in the towns they know even if they don't see you.
Careful who you knockout wayfarers will try and report you if that fails they kind of haunt you till you do jail time.
Trade/sell at Miller when you have ill gotten items.
Trading in town or buying food clothes anything leave a tip . Remember most of our groschen is made form looting killing bandits etc so a little tip goes a long way .
Go hunting cook meat to remove stolen or store in horse.. sell at the Inn or Tavern butchers add a tip occasionally.
Thats all I can remember atm. :)
theo (Banned) Nov 29, 2019 @ 10:22pm 
Originally posted by OZZO:
Do you know how to avoid reputation loss?
Don't kill people.
Alexis Nov 29, 2019 @ 11:36pm 
Yeah, this game is really deep with RPG. If NPCs notice people are missing they will grow suspicious of others and you. If you are combating with bandits or others, sometimes it's best to let the enemy to live because they can spread rumors that you are a merciful player (so I've heard). Hell, even if you do everything right you can still lose reputation through story. From what I can tell, you can still have a good character presence to other NPCs and story line.
Best of luck (:
OZZO Nov 29, 2019 @ 11:53pm 
Originally posted by Jaunitta 🌸:
If they feel suspicious of you.

Have a bath wash your clothes at bathhouse or the quick wash in tubs. Hair cut shave stuff like that.
Use the grinding stone to clean blood off your sword.
Learn to read increase your speech.
Don't kill in the towns they know even if they don't see you.
Careful who you knockout wayfarers will try and report you if that fails they kind of haunt you till you do jail time.
Trade/sell at Miller when you have ill gotten items.
Trading in town or buying food clothes anything leave a tip . Remember most of our groschen is made form looting killing bandits etc so a little tip goes a long way .
Go hunting cook meat to remove stolen or store in horse.. sell at the Inn or Tavern butchers add a tip occasionally.
Thats all I can remember atm. :)
Good tips. I wonder if you know for sure that better speech or being shaved decreases suspicion?
And just like you mentioned, it feels like people know I did it even when they didn't see it. Even if I crawled to some garrison in the middle of the night and left unnoticed. Next day my rep drops.

Originally posted by Sasau Cat:
Originally posted by OZZO:
Do you know how to avoid reputation loss?
Don't kill people.
This game is a good RPG and in such games I always have two walkthroughs very different in play style to explore various dialogs and quest outcomes. So I am currently doing a nasty killer/robber story.
Last edited by OZZO; Nov 29, 2019 @ 11:56pm
Alexis Nov 30, 2019 @ 12:59am 
Originally posted by OZZO:
Originally posted by Jaunitta 🌸:
If they feel suspicious of you.

Have a bath wash your clothes at bathhouse or the quick wash in tubs. Hair cut shave stuff like that.
Use the grinding stone to clean blood off your sword.
Learn to read increase your speech.
Don't kill in the towns they know even if they don't see you.
Careful who you knockout wayfarers will try and report you if that fails they kind of haunt you till you do jail time.
Trade/sell at Miller when you have ill gotten items.
Trading in town or buying food clothes anything leave a tip . Remember most of our groschen is made form looting killing bandits etc so a little tip goes a long way .
Go hunting cook meat to remove stolen or store in horse.. sell at the Inn or Tavern butchers add a tip occasionally.
Thats all I can remember atm. :)
Good tips. I wonder if you know for sure that better speech or being shaved decreases suspicion?
And just like you mentioned, it feels like people know I did it even when they didn't see it. Even if I crawled to some garrison in the middle of the night and left unnoticed. Next day my rep drops.

Originally posted by Sasau Cat:
Don't kill people.
This game is a good RPG and in such games I always have two walkthroughs very different in play style to explore various dialogs and quest outcomes. So I am currently doing a nasty killer/robber story.

Again, it has the RPG element. Think of it in real life. If you're in a village for your entire life and everything goes fine, but then a new person comes to your village to maybe buy a carrot or spend a few night in a room to sleep and then one person goes missing, two, maybe items go missing. You too would go suspicious of this new person. This game is underrated.
theo (Banned) Nov 30, 2019 @ 1:48am 
Yes, it seems to be an intended feature to counter the usual 'no evidence no crime' logic that works in other games and allows ridiculous things such as putting buckets on NPCs heads and robbing them freely (skyrim)
I guess that's how it works, if you're RPing a psycho and overdo things you'll have to live with low rep. It's not a big deal anyway
Jaunitta 🌸 Nov 30, 2019 @ 2:03am 
Ozzo it is Written :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1828373206

High speech gives Henry status. People can just see he is intelligent and smart. Everything added together, skill, stat and strength Speech ,Alchemy ,fighting skills ,weapons value, armor strength and quality all effects how the citizens of this game see you . In my opinion :)
Edited, Ozzo your using Gerald as your avatar lol nice image of him. My fav game.
Last edited by Jaunitta 🌸; Nov 30, 2019 @ 2:11am
Alexis Nov 30, 2019 @ 2:25am 
Originally posted by Jaunitta 🌸:
Ozzo it is Written :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1828373206

High speech gives Henry status. People can just see he is intelligent and smart. Everything added together, skill, stat and strength Speech ,Alchemy ,fighting skills ,weapons value, armor strength and quality all effects how the citizens of this game see you . In my opinion :)
Edited, Ozzo your using Gerald as your avatar lol nice image of him. My fav game.

Witcher3 was the first RPG I got in to that I loved, it lacked in some RPG elements but the game and story is sublime!!! My review for KC:D involves Witcher3.
Ēarendel Nov 30, 2019 @ 5:08am 
The guards get very suspicious of you if you're searched once and caught. When you start the mission with pebbles first time you get forced into one. I got some stolen keys confiscated and thereafter guards would often casually stop me for a frisk
Alexis Nov 30, 2019 @ 9:07am 
Originally posted by Ēarendel:
The guards get very suspicious of you if you're searched once and caught. When you start the mission with pebbles first time you get forced into one. I got some stolen keys confiscated and thereafter guards would often casually stop me for a frisk
a cheap bribe usually works :)
Russell Nov 30, 2019 @ 8:46pm 
Originally posted by Ēarendel:
The guards get very suspicious of you if you're searched once and caught. When you start the mission with pebbles first time you get forced into one. I got some stolen keys confiscated and thereafter guards would often casually stop me for a frisk

What's happening there is you're regularly stealing. It mentions this in one of the tool tips: 'Even if you're not caught guards will be more likely to search you, traders will be less willing to negotiate.'
Randox Dec 1, 2019 @ 3:57am 
I'm not sure how they did it mechanically, but the system is supposed to emulate how suspicious people can be.

I dont know if there is any attempt to emulate say, noticing that crime happens when you show up (though towns are basically 1:1 scale so they're totally small enough for people to notice when you are aroundd), but the game explicitly mentions general anger in response to crime.

That is, you arent necessarily being singled out. For gameplay reasons you are the only one with modeled reputation, but the actual logic is that everyone gets suspicious and angry in response to crime. You just only notice how it impacts you.

Conspicuousness also seems to be misleading or confusing, especially when combined with visibility. Conspicuousness is how likely you are to stick out in someone's mind, how likely they are to actively take notice of you. What it does not do is tell you that most low visibility/low conspicuous clothing (like black clothes) are also super suspicious. They make you look like a criminal not trying to be noticed.

This is especially important in regards to guards. I've been stopped more than once for sprinting in rattay early in games wearing low vis but more suspicious clothes (before any crime has happened). Do the same thing in shiny armour and no one cares. No one is suspicious of the knight.

You get away with more by blending in and acting normal. Walk instead of jogging or running. Dress like the locals to blend in. Dressing like a ninja is fine for the actual sneaking, but don't walk to or from the crime scene dressed like a burglar.


And at the end if the day, if you do killing or stealing, people get angry and suspicious. You're more likely to be stopped, goods get more expensive. Even if no one knows who it is.
Last edited by Randox; Dec 1, 2019 @ 4:01am
DargonBlak Dec 1, 2019 @ 2:02pm 
It is totally stupid of the game to give you Negative Reputation for something you did at night, after entering town in the dark - not being seem by ANYONE - and killing a few households of "innocent" citizens (although since they were human, i am sure they were sinners).

But, well, restarting the game is pretty easy.

You can reset some of the Badd Reputation by letting them take you to jail - it's actually cleansing (and there is a tip about that in one of the load screens). But it just think it's stupid. Being Hate-speeched each time i enter a town "for the first time" (in daylight) - is NOT REALISM. It's either just lazy design, or design by purest do-gooders. And i think it's the previous, and not the latter, since there seems to be only one instance of each NPC.

I just took out some of this frustration by decimating Skalitz :) And i ended with a 100 Reputation, and then the Cumans showed up to hide my misdeeds... Mwahahaa
Alexis Dec 1, 2019 @ 2:21pm 
@DargonBlak
Yeah, every game has it's flaws and I agree with some of your points here and another thread about where a player found it impossible to win fights due to lack of knowledge as a new KC:D player but I still LOVE how deep this game gets in just about every aspect you com across!! :)
Last edited by Alexis; Dec 1, 2019 @ 2:22pm
Yuz Dec 1, 2019 @ 2:25pm 
Originally posted by Sasau Cat:
Yes, it seems to be an intended feature to counter the usual 'no evidence no crime' logic that works in other games and allows ridiculous things such as putting buckets on NPCs heads and robbing them freely (skyrim)
I guess that's how it works, if you're RPing a psycho and overdo things you'll have to live with low rep. It's not a big deal anyway

This is actually a very interesting feature. It means the skyrim script checks if the NPC is looking or not! It's more complex to achieve this instead of just checking by radius. Many games NPC has super powers and can see thru walls. Plus, that means in skyrim, the bucket is in fact a physical object for the NPC.
Last edited by Yuz; Dec 1, 2019 @ 2:27pm
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Date Posted: Nov 29, 2019 @ 8:01pm
Posts: 33