Kingdom Come: Deliverance

Kingdom Come: Deliverance

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soren0318 Dec 22, 2019 @ 7:25am
Workshop
Sorry not to sound impatient or anything, was just curious when we're going to get workshop mods for the game?
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Showing 1-8 of 8 comments
DargonBlak Dec 22, 2019 @ 7:31am 
you should check on nexusmods - they seem to be the mod leader for this game

i don;t expect anything new from the devs for KCD 1.
soren0318 Dec 23, 2019 @ 12:46pm 
Oh ok cus I had heard that they planned on adding workshop capability to the game.
Anything Mar 14, 2023 @ 4:14am 
Godanmit, I really wanted workshop so I can add a map marker and compass to the game, and a dot to archery, I literally put a piece of tape on the center of my screen so I can do archery.
DargonBlak Mar 14, 2023 @ 6:00am 
Originally posted by GuiGuiTo:
Godanmit, I really wanted workshop so I can add a map marker and compass to the game, and a dot to archery, I literally put a piece of tape on the center of my screen so I can do archery.

Some of you want is already available on Nexus or by manual modification.

Enable Bow dot reticle:
https://steamcommunity.com/app/379430/discussions/0/1760230157498548893/

A compass exists in Normal, so i'm guessing you want it for Hardcore ? (i use this one)
https://www.nexusmods.com/kingdomcomedeliverance/mods/576

And you can already drop map markers ???

Nice necro post btw
Last edited by DargonBlak; Mar 14, 2023 @ 6:01am
strflw Sep 8, 2023 @ 1:02am 
Never as it seems.
The devs don't seem to see the benefits of offering players a save AND easy way to install mods without relying on 3rd Party services....
Too bad since all it is for them is enabling workshop pages.
wjpower2003 Sep 8, 2023 @ 8:07am 
Originally posted by strflw:
Never as it seems.
The devs don't seem to see the benefits of offering players a save AND easy way to install mods without relying on 3rd Party services....
Too bad since all it is for them is enabling workshop pages.

I've never had any issues installing mods KCD. It's a simple case of drag and drop into the mods folder then insert the name of the mod into the load order text file. Piece of cake.
UFO Sep 10, 2023 @ 2:56am 
Originally posted by strflw:
Never as it seems.
The devs don't seem to see the benefits of offering players a save AND easy way to install mods without relying on 3rd Party services....
Too bad since all it is for them is enabling workshop pages.

No, its easier than it seems.Make a directory called "mods" in the KCD root directory, start unzipping mods to that folder. BAM! Done. The worst you'll have to contend with is KCD telling you your mods are outdated and it deactivated them by...lol...renaming the mods directory.
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Date Posted: Dec 22, 2019 @ 7:25am
Posts: 8