Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I dont think that you will play it throug because without a normal run you simple dont know the locations, must be impossible to find. I playy on hardcore too but i know where most things are located because of my first run. Same for the combat and stamina. you should play it on normal for a while to learn the moments when you can block for example. i have a feeling when i have to do the perfect block. but i have this because i did a lot of fighting in normal mode in the past.
You should at least play on normal untill you are done with the fighting training with bernard.
It will help you so much to get a feeling for blocking, your stamina ... in hardcore mode later.
Could you briefly try and explain that window of blocking and what a perfect block is? I come from a Mount and Blade background and it is proving not very helpful - this game being both similar and completely different at the same time. I reallyt don't want to start another playthrough because there's a fair amount of slog to get to a point where I can practice combat.
Ah never mind, just read your edit.
Also, thanks for your replies!
Combat:
Perfect block:
A perfect block is performed if you press q right when the opponent gets ready to swing at you. You have to look at your enemy, there are no Indicators at hardcore. Train with Captain Bernart for 1 hour minimum after the tutorial.
Stamina in combat:
Think of stamina as your Shield, if you get hit or block you loose stamina. Once you have no Stamina you loose health.
Meaning if you keep attacking someone & your out of stamina, he hits you with 1 combo and your dead.
Same counts the other way around, if someone hits you and you perfect block (costs 0 stamina) you can tire him out and then chain strike him to death.
Utilities you have in combat:
- Feint (act like you slash from above but then turn the sword to the side in the last moment)
- dodge with A,S,D depending where you want to go
- Shift - W,A,S,D to break combat / switch target, get away to find a better position.
- several combos
- Chain strike
Bonus tips:
1) If you see your opponent struggle blocking your blows it means he is out of stamina, even if you are at 0 stamina, keep hitting him, don't let him recover.
2) You hit where ever he does not hold sword. For example if he holds his sword down left, feint above, hit right.
Combat takes a lot of praktice, not only for Henry but also for the player. Henry gets stronger over time and combat is more forgiving. If you have some combos memorized and can work them into your rotation ( find the right moment to use it) combat becomes a fluent motion.
How to Navigate:
There are a lot of landmarks in the game that help you navigate. I basically never look at the map.
[edit] Lockpicking:
If you choose not to learn lockpicking you miss out on a lot of free gear & Gold.
It's pretty easy once you figure out how to do it. Like everything in the game, it takes praktice.
Bow:
If you shoot the bow, you want to aim the tip of your arrow at the bottom left corner where you want to hit it. Again, praktice at the archery range after your done with the Bernard tutorial.
As for the blood dream, all you had to do was defend your parents till you get killed by cumans. Don't really see why you had so many issues with that.
Hope it helps
I killed the spectral guards straight away, and then nothing... I just had to wonder around until I randomly stumbled in to a waypoint, at which point I woke up.
Thanks for that info, it was very informative. I just completed my combat training with Bernard so much of what I said in my original question is now moot, but what you said is still helpful.
Even on Hardcore a tooltip came up in the bottom right corner during training to indicate the exact window of opportunty for block/riposte. Bernard also covered the rest of combat - fients, dodges etc. I really think this is doable on Hardcore now, the training was all I needed. It was really well designed actually!
I think hats what throws most people off. They think they can kill a dragon or a group of 5 bandits after 3 hours into the game without any issues.
For skyrim it also bored me untill i found new ways to entertain me.
For example i set me the goal to build my own house only with things i stole from other people and from people that i murder ;) So no looting of npc or anything as long its not totally criminal. Was fun.
I gave up on Skyrim the moment I killed a dragon with one half-arsed hit. It was far too easy to level my smithing (or something like that - too long ago now). I also hated the more casual elements, like fast travel, I am more a Morrowind fanboy tbh.
Yeah its allways the same with capon. beating him or loosing this fight has no impact on the story (as said i did both), btw i dont want to spoil but if you ever meet a priest (and you will :) Drink with him! its hillarious. the quest can be done in a different way too but believe me you dont want to miss this.
btw i soon started to play skyrim without dragons at all :)
When you don´t fight the first dragon the main quest will never start this means NO dragons at all in the whole game.