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My current lvl has no trouble. Take your time and lvl up stats. These r all suggestions.
I wish they would add a skill 'hamstring' or something to debuff their speed. if im running up behind someone with a sword, i'd be slitting that calf or chopping the leg out from under them. Cannot wait to mod that in.
Otherwise, practice poaching animals and shoot them in the back as they run away. if they're moving through a dense thicket, just sprint up behind them and draw, they won't escape.
Or hop on your horse, get in front of them and catch them that way.
Here is an argument why you should pick Sprinter.
It might look as these perks are worthless, that you get to the same location no matter which option you pick. But I think Sprinter is more worth it then nothing or marathon. You can see the Sprinter perk as that you cover the same ground as marathon. Sprinter can run faster but not as far, and marathon run slower but for longer. It might be right and most likely require testing. But the difference is that Sprinter get to the same distance faster then the marathon does which means that if you want to chase someone you should go for sprinter, and you always got time to recover your stamina while marathon catch up to you.
Also. With the maintance perk you can lower the Stamina drain for running with shoes you repaired with 20% which negate the negative of the Sprinter perk.
If you think it take 5 min to chase down a runner, get sprinter and he will run out of stamina before you do.
Don't forget the stamina recover plays a big part in this as well.
the person that you chase is a sprinter. quick run and fast recover to sprint again.
not a marathon runner that is going at a steady pace with no or little lose of stamina with a slower recovery. so yes the sprinter will pull away.. rest then pull away. always able to just stay out of reach from the guy plodding alot at a steady but slower speed.
makes sense to me.
as said before repeatedly, catching the guy running away isn't the problem that the OP is discussing. hitting him and making him stay down is the problem. Raking someone in the back with a sword should nearly kill them, or cause enough pain to stagger them.
op has a point though, you shouldn't need to sheath your sword to stop someone from running away.
if a bandit wanna ambush me, and expect to escape, think again. and the armor alone from heavy armored bandits nets 400 per bandit most times.
OP's problem is more like "I want to outrun anyone in the game lol why the game doesn't allow me that"