Kingdom Come: Deliverance

Kingdom Come: Deliverance

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cyborc Jun 25, 2018 @ 7:27am
Save potions
Are they still a thing? I remember hearing about them when the game came out but the game's been patched by now right?
Originally posted by wabbit:
Save pots are in the game, yes.

Not sure how they have changed since launch - I just recently started playing.

In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

The save pots are there to prevent endless save scumming. They add a cost to the process so you cannot do it endlessly.

The game autosaves at key points too.

I think it is an awesome feature; nice balance of consequence and choice.
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wabbit Jun 25, 2018 @ 8:02am 
Save pots are in the game, yes.

Not sure how they have changed since launch - I just recently started playing.

In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

The save pots are there to prevent endless save scumming. They add a cost to the process so you cannot do it endlessly.

The game autosaves at key points too.

I think it is an awesome feature; nice balance of consequence and choice.
cyborc Jun 25, 2018 @ 8:05am 
Originally posted by wabbit:
Save pots are in the game, yes.

Not sure how they have changed since launch - I just recently started playing.

In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

The save pots are there to prevent endless save scumming. They add a cost to the process so you cannot do it endlessly.

The game autosaves at key points too.

I think it is an awesome feature; nice balance of consequence and choice.
Oh nice, I didn't know about the fact you could save your progress. My concern was that you would have to play for ages in order to not waste these potions. That sounds pretty good, thanks.
[TXB] Trevalyan Jun 25, 2018 @ 8:19am 
Originally posted by wabbit:
In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

If anything, I thought dying is the -only- point where you can load an exit save, other than restarting the game.

Don't worry about wasting the potions: belladona is an ingredient you can get cheaply from any alchemist NPC and the stock regularly replenishes, while a single success yields at least three save potions. The more potions you make, the better your chances of survival: Nighthawk, Padfoot, and Bowman's Brew help immeasurably with a stealth game.
cyborc Jun 25, 2018 @ 8:21am 
Originally posted by TXB Trevalyan:
Originally posted by wabbit:
In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

If anything, I thought dying is the -only- point where you can load an exit save, other than restarting the game.

Don't worry about wasting the potions: belladona is an ingredient you can get cheaply from any alchemist NPC and the stock regularly replenishes, while a single success yields at least three save potions. The more potions you make, the better your chances of survival: Nighthawk, Padfoot, and Bowman's Brew help immeasurably with a stealth game.
Oh cool, I thought they'd be really uncommon, thanks
Lieste Jun 25, 2018 @ 8:34am 
I use them whenever I feel it would be useful, but generally save by sleeping at night.

I carry a small number of potions on me, and collect more as loot and 'found items' than I consume, most of the time at least, with the flow of potions being *generally* into, rather than out of my storage chest.

There are 7 'home' locations in the 4x4km map which are available to you to sleep and save, with 6 of these being co-located with your storage chests, as well numerous 'safe' campsites in the wilderness which offer save and sleep... and a couple of additional beds which are quest sensitive, unlocking as you move through the game.

A third source of saves is the autosave on quest start/quest progression.

It is not typically necessary if you are playing 'realistically' to use the save potion, except if a long way from any home and preparing for an assault on a bandit camp locally.
Hammer Of Evil Jun 25, 2018 @ 9:41am 
Originally posted by wabbit:
Save pots are in the game, yes.

Not sure how they have changed since launch - I just recently started playing.

In case you don't know - you can still save and quit the game without a save potion. So when you play again, you hit 'continue' and you play exactly where you left off. You just cannot go back to that point if you die.

The save pots are there to prevent endless save scumming. They add a cost to the process so you cannot do it endlessly.

The game autosaves at key points too.

I think it is an awesome feature; nice balance of consequence and choice.
Oh nice, I didn't know about the fact you could save your progress. My concern was that you would have to play for ages in order to not waste these potions. That sounds pretty good, thanks.

well at the start of the game when four gold is a precious resource, and you can't read, you won't be buying too many of them, lmao.
CHR3S Jun 25, 2018 @ 11:07am 
There are 3 Ways of saving.

1. Sleep in a bed for some hours
2. ESC > Exit & Save
3. Retterschnaps
Greg Jun 25, 2018 @ 11:09am 
Turn the grass down so you can see herbs easier. You will have a buttload of save potions because unlike what some have said, belladona is not rare at all. Some herbs are so small and low to the ground that they are impossible to find with your grass at the highest visual setting.
cyborc Jun 25, 2018 @ 11:10am 
Thanks for the replies everyone! I understand the way it works now
CHR3S Jun 25, 2018 @ 11:12am 
Thanks for Thanking!
cyborc Jun 25, 2018 @ 11:12am 
Originally posted by TF51 Chr1sN4tion Gaming ツ:
Thanks for Thanking!
Thanks for thanking my thanks!
CHR3S Jun 25, 2018 @ 12:11pm 
Thanks for thanking my thanks on your thanks that i thanked
cyborc Jun 25, 2018 @ 12:42pm 
Originally posted by TF51 Chr1sN4tion Gaming ツ:
Thanks for thanking my thanks on your thanks that i thanked
You're welcome
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Date Posted: Jun 25, 2018 @ 7:27am
Posts: 13