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Best (most brokenly OP): Headcracker (potentially ruins your duel vs. Runt on your first strike, yay?)
Worst (least useful or interesting): Contemplative (no food or energy consumption while standing still, but who cares?)
Favourite: Stealth Kill (because it kills people, stealthily).
Things like Burgher and Savage are better, though. You can decide if you're better at survival/solo or social/sieges.
Unlocking a new way to go about things feels rewarding.
Worst is just what's left over at the end. My least favorite perk is Dreadful, which makes enemies take the free loot and experience they are carrying and run away.
Best does matter in the sense of what you should pick first and whether you should save perk points or not. Some other skills like Drinking are pretty obscure and most players probably won't notice the good perks they contain.
As for the worst, some perks also have serious negative effects to a degree where you are better off not taking them at all.
I took it on my first playthrough and it was terrible for me. If you drink while hunting, your WHOLE BODY sways instead of just the bow killzone. And then if you want to keep doing drunken hunting, you end up overeating and replace well balanced diet perk with the pig debuff. Screw all that. I'd rather hunt with a longsword at that point.
Being able to eat once a day, with a second feeding every other day is a godsend. My days mostly are: Wake up, eat, spend my whole day picking flowers or hunting etc, come home and if my hunger is near 50 eat, If not sleep and eat in the morning. Repeat.
On the off days where you don't sleep normally or can't find a communal pot to eat from, ascetic really stretches the nourishment from eating whatever you find like dried mushrooms etc.
I also suggest saving your speech point at 4 to get both empathy and bard. It's easy enough to persuade peasants decked out as a knight. So I prefer Highborn of the two but saving the point for level 8 is just better I find.
I took it on my first playthrough. It was nice until I started to level drinking. It makes it difficult to drink each night without going over 100 fullness.
Hunger goes down slowly enough that it doesn't bother me. Also, I'd rather be able to use more potions each day.
It also doubles the Stamina penalty from overeating, even though the description doesn't mention it. Since I got to Rattay, Henry never went hungry, but he had the Overeating penalty quite a few times due to eating from those communal pots. I took it at the start of the game and regretted it ever since.
Yeah I guess I can see your point here. Personally I just play a teetotaler Henry, because he's a good Christian Boy. Lol also means no saviour schnaps, so prevents me from trying to save-scum certain situations.
And I'm not a huge fan of chugging potions either so yeah maybe Ascetic isn't as useful as I think on a general scale, but for me personally it's not useless.