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seriously though, yeah, it's a bit unfair. if you absolutely need to fight in the dark, use nighthawk poition
1) Nighthawk potion should be totally removed from the game, I've some issues with alchemy. I recognize only poisons and lullaby, spirits and digestif potions as valid .... but night vision ... its freaking magic potion.
2) In total darkness, enemies should not see you, they should be trying to find you, flail around but you should be able to sneak away from them.
3) Enemies should use torches in darkness when fighting. At least one of enemy group.
Feel free to disagree :)
All valid points. I do admit to using the nighthawk potions when I'm forced to do something in the dark, can't frigen see and the torch gives you away. And don't forget padfoot....
but I agree :(
Even better is stealthy modification of the lantern like covering it with a thin cloth to dampen the light for when you want to sneak but still see things.
To make the gameplay even more interesting, allow torches and lanterns to decay over time so there is a benefit of buying and using multiple ones... Allow enemies to 'drop' any torches or lanterns in their hand if they get attacked while in normal state like with a arrow, so they have to fight without a light source in their hand (if you give them a chance they could hook the lantern to their waist and arm a shield to fight you...)...
Or a easiest fix of all... Enable us to equip a shield and a torch at the same time, maybe only with small shields with a strap.
You could revamp Nighthawk potion to 'raise clarity' in the eyes to allow you to be sensitive to light better, or maybe call them 'Cat's Eye' potion.
And make night time more 'managable' with the moon granting some decent light source in the dark, unless it's raining or such of which it should be cloudy and be pitch dark.
or do you mean holding ONLY a torch?