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WTF kind of drugs are you smoking? Reduce the dosage, please.
Not sure what your experience is but this is by far the worst and most frustrating quest I've encountered in the game. Multiple hours on just this quest only to just kill Pious and get it over with. Now I'm wanted in Sasau for murder. He never gives you the dice, so you have to reload and try again, and again, and again until you either quit the game or just kill him. Some of my inventory from my horse is missing and many items in my inventory are considered stolen.
As far as the Monestary itself goes, at first I thought it seemed realistic and went along with it but after a while you just want to kill everyone. Why can't you walk at the same pace as everyone else in the Monestary?? So tired of bumping into someone and hearing their stupid remarks and the two guys with canes (starts with a C) are just retarded. The alchemy bench is bugged and gets you stuck too close to anything so you can't interact and end up having to cancel out, the transcribe duties are ponderous trying to make out blurred text only to get them wrong, which are your only two tasks to do each day.
I guess I have to turn myself in and go to prison to get rid of the wanted icon with prison bars. This is the 4th broken quest I've encountered but the first that is actually part of the main quest line. How do you release a game when your main quest line is broken?? You're just asking for bad reviews. I still like the game but this quest really soured me almost to the point of quitting.
My guess is that they're trying to emulate Harry Potter-esque quest line with strict schedules of daily chores. Players are meant to "act" like a monk and sneak around the Monastery when no one's looking to complete side quests that will reward players with clues which will point players to Pious's real identity but given how easy it is for players to know Pious's real identity, I'd say they failed horribly.
No really, would players replay the whole Monastery again after knowing Pious's real identity? It's not like it changes with every playthrough, it will always be the same guy. Besides, the side quests players are encouraged to complete? None of it matters. Players don't need to help choose the next Abbot or help Nevlas cure the Abbot because there's literally no change whatsoever to the main plot if players did any of them and the rewards were pitiful at best. Taking Pious to Rattay for questioning is also unnecessary because, again, it changes nothing besides some dialogs.
Might as well just lockpick the monastery door, sneak in at night, kill Pious and be done with the main quest.