Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Slippery bodies and long endless hills.
I really shouldn't have to lure enemies onto flat ground in order to keep them from rolling away for dozens of yards, particularly when their weapons and shields do the same in different directions. Sucks to lose the leader's gear because you can't find where their sword skated off to.

Add some friction to bodies and dropped items.
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Showing 1-8 of 8 comments
Batootcat Apr 7, 2018 @ 1:31pm 
Ohhhhh !!

I hate that when that happens. I was hunting for those Roe deer and they were on a slope I shot two from my horse and they slid all the way down a hill into nothingness. I got off my horse and tried to follow only somehow falling to my death....

And of course I had to re-load from a save that was 45 minutes old.............
SoMeOnE_the_oDD Apr 7, 2018 @ 1:42pm 
It's particularly frustrating when chasing down enemies while riding your horse. They fishtail back and forth, dodge under bullets and under your horse, and you can't tell whether hitting them on the head dropped them down the hill or if they've just spun around to run the other way. It's like whack-a-mole combined with downhill skiing.
Batootcat Apr 7, 2018 @ 1:48pm 
In this case though the deer somehow got hung up on the slope and they just froze that was when I shot them. After I shot them that was when they started to slide. It`s the funniest thing to watch. You would swear they were on a ski slope, the way they slid down.
Last edited by Batootcat; Apr 7, 2018 @ 1:49pm
SoMeOnE_the_oDD Apr 7, 2018 @ 5:06pm 
As much as I'm loving the environment art in this game and to some degree the basic ideas behind the controls, the AI and limited field of view have made it much easier to abuse my way through combat rather than take challenges head on. Enemies randomly decide to pack up and go home in the middle of a fight and others will stand still with their heads down staring at the arrows in their chest. I love when they walk home bleeding, go to sleep, and wake up dead. I always worry they'll die on the walk home if I let them escape and I'll never find their bodies to loot.

Weird stuff. I'd stop abusing it if it wasn't the most efficient way to progress.

Rabbits are dumb as rocks, too, but they're almost impossible to hit. Spending a dozen arrows shooting a circle around them is obnoxious.
Shoebsy Apr 7, 2018 @ 6:11pm 
Originally posted by SoMeOnE_the_oDD:
Rabbits are dumb as rocks, too, but they're almost impossible to hit. Spending a dozen arrows shooting a circle around them is obnoxious.

Walk up to them, 2 meters. They're easier to hit than the archery duel you have with Hans.

But I do agree with adding 'friction' to bodies.. Theres a lot of wildlands with slops on forrests.. and a lot of overgrowth that you can lose a body in.. One of my first times ever seeing plate (and winning against it) I lost the body to the forrest.. felt bad.
SoMeOnE_the_oDD Apr 7, 2018 @ 6:40pm 
I never shoot at rabbits from farther than a few paces. I still hit them often enough but it seems like I meat Houdini once in awhile and can't seem to hit it no matter how many shots I take.
Starwing Apr 11, 2018 @ 4:04am 
Yesterday I had a boar roll down a loooooooong slope as well! I had to search at the base of the hill for several minutes before I finally located the carcass. I was about to give up looking for it.

I've never had it with enemies sliding more than 20 metres though. It would definitely suck to lose good gear like that, but you'll find better :)
VadeN Apr 11, 2018 @ 4:12am 
I died once in FC5 and rolled down all the way from top of a mountain and it took 2 minutes until I stopped and got revived
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Date Posted: Apr 7, 2018 @ 1:27pm
Posts: 8