Kingdom Come: Deliverance

Kingdom Come: Deliverance

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MATT FLY Mar 5, 2018 @ 7:32am
Vulkan vs DX12
https://www.youtube.com/watch?v=TBe1AVFmKEo

why thet dev's dont use this API for this new generation of games? faster. advantage all instructions do not go through the GPU driver.

it's just a question, it interests me
Last edited by MATT FLY; Mar 5, 2018 @ 7:35am
Originally posted by joxertm22:
Porting with vulkan is simpler as it's the same on all platforms. DX12 is not the same on win10 and Xbox.
But a question is - why should we on PC care about porting?
Things like hairworks are not possible on console garbageware anyway.

It's IMO not dx12 vs vulkan, it's dx12 or vulkan. Both are good and here's hope more upcoming games will use one of two if not both.
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Showing 1-10 of 10 comments
Legoras Mar 5, 2018 @ 7:38am 
Too lazy.
DX 12 - too small amount of people using it because of crap win10, thanks god.

Vulkan - not at weak consoles [only dx there], so game developers will not create two game version, one for PC second for console.
Last edited by Legoras; Mar 5, 2018 @ 7:38am
shankly1985 Mar 5, 2018 @ 7:43am 
Originally posted by Legoras:
Too lazy.
DX 12 - too small amount of people using it because of crap win10, thanks god.

Vulkan - not at weak consoles [only dx there], so game developers will not create two game version, one for PC second for console.

But they already do! PS4 uses a Linux based OS and is OpenGL I also read the PS4 close to metal also uses alot of features from Vulkan API.

So Devs will still need to build for one than one OS and APIs
MATT FLY Mar 5, 2018 @ 7:44am 
yet they say that porting is simpler with vulkan, but I see the problem. thanks
The author of this thread has indicated that this post answers the original topic.
joxertm22 Mar 5, 2018 @ 8:41am 
Porting with vulkan is simpler as it's the same on all platforms. DX12 is not the same on win10 and Xbox.
But a question is - why should we on PC care about porting?
Things like hairworks are not possible on console garbageware anyway.

It's IMO not dx12 vs vulkan, it's dx12 or vulkan. Both are good and here's hope more upcoming games will use one of two if not both.
BuNNy Mar 5, 2018 @ 9:09am 
I have a 970 gtx better anger the kingdom come with vulkan or dirext x? "fps"
Last edited by BuNNy; Mar 5, 2018 @ 9:09am
MATT FLY Mar 5, 2018 @ 9:11am 
DX11

Originally posted by esdeath xD:
I have a 970 better anger the kingdom come with vulkan or dirext x? "fps"

Kingdome come use DX11
BuNNy Mar 5, 2018 @ 9:16am 
ok ty
Praetos Mar 5, 2018 @ 9:30am 
As far as I know the game is using modified CryEngine 3.7 (4th generation) and DX12 with Vulkan is natively supported in the new CryEngine V.
lzap Mar 5, 2018 @ 10:28am 
FYI Playstation is not Linux based but BSD based. That's UNIX-like OS, you can think of it like Linux (but it is not).

Anyway, they wrote a lot of code for CryTek 3 and if it does not support Vulcan, there is no easy way out. They won't be upgrading to CryTek 5 anytime soon, it is now completely different engine from what I've heard. They will build DLCs and maybe another game on CT3 (modified version) again IMHO.
Caldrin Mar 5, 2018 @ 10:34am 
The only game I have that does both is ashes of singularity and I get better performance using DX12..
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Date Posted: Mar 5, 2018 @ 7:32am
Posts: 10