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the monestary suffers from a lot of technical bugs, the only save corruption i got in all my play time was...in the monestary.
floating yourself or floating npcs: monestary
crashes: monestary
infinite loading during conversations: monestary
quest-related-npcs getting stuck in the geometry or doorframes: monestary
besides, and probably my funniest bug was when suddenly all npcs started running against walls...out of the blue...without anything happening beforehand
loading times getting crazy? monestary ( and even after 3 hours playsession my loadingtimes are usualy faster than 10 seconds)
i had very few major bugs and just a hundfull of glitches (apart from the bugs which are unavoidable, like the maintenance perks), but as soons as i hit the monk's playground the game became so annyoin that i stopped on both my playthroughs now. and tha's pretty much the feedback i'm getting from most people i know or watching streams of the place online.
And as he said... those informations where not secret... read and listen to npc.
I just disliked the several skips/waiting for the next task each day. And the path finding was terrible ^^ Most munks just was able to walk straight lines, bugging trough walls and doors ^^