Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
The Czech company Warhorse Studios is an important success. About a week after the release, she sold around one million pieces of her Kingdom Come: Deliverance debut. Half a million sold copies of Warhorse reached a moment after the release.
"We're about one million when I count all the platforms and distribution channels," says Martin Frývaldský, executive director of Lupa, for Lupa. "We are really happy," he adds, with the same view of the shareholders. Zdeněk Bakala holds the majority of 70% in the company.
Kingdom Come sells on average at about $ 60 a piece, and it's likely that sales have exceeded a billion crowns.
Sales figures can still grow, but it is hard to estimate. Developments in video game sales are similar to movie sales, with most revenue coming from the first weekend. "The tip is at the beginning. The game is very similar. At the beginning, there is a strong tip and then there is such a tail and it is up to the tail to keep it as long as possible, "continues Frývaldský.
Warhorse with a million meta in their estimates operated. "We certainly thought about one million. The number is surprisingly positive, but it's not something we think we can not achieve, "says the head of the firm.
It is likely that the development of the game was well paid. The Kingdom Come development cost hundreds of millions of crowns. More about Warhorse and Kingdom Come soon in an interview with Wolf.
Czech games, which have surpassed a million copies sold, are more. They managed to be Mafia or Space Engineers.
Just read and the article isn't leaning either way. Not sure the OPs point. The game is selling lots despite controversy from a vocal minority?
Great that this game is doing well, would like to see more games like it.
Right now theres a lot of people stuck on certain ones with the same bugs :/
I really hope this inspires more historical rpgs. So many eras that I'd love to play.
Or genuinely good games for that matter.
That's a silly statement. Sure there are bugs, but this isn't arkham knight mate.
Not really, they have pulled games before until they fixed show stopping bugs like this.
Yes they have, but the issues in the game are not stopping nearly a million people from playing.
Most won't have got far enough on the main quest yet. So won't have noticed.