Kingdom Come: Deliverance

Kingdom Come: Deliverance

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SCORP10N2000 Feb 21, 2018 @ 4:07am
You all may want to try this!
Console Commands and Variables configuration in a User.cfg file that aims to improve texture streaming and remove texture pop-in.

https://www.nexusmods.com/kingdomcomedeliverance/mods/27?tab=description

I use this in my User.cfg for refernce and it's for the game on a SSD:

wh_pl_showfirecursor=1
e_VolumetricFog=1
r_TexturesStreamPoolSize = 12288
sys_budget_videomem = 12288
r_TexturesStreamingMaxRequestedMB = 560
r_texturesstreamingDeferred = 1
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingMipBias = -3
r_TexturesStreamingResidencyThrottle = 0.8
r_TexturesStreamingResidencyTime = 120
sys_budget_sysmem = 11000
sys_streaming_in_blocks = 1
sys_streaming_requests_grouping_time_period = 1
e_PreloadMaterials = 1
sys_PakStreamCache = 1
sys_preload = 1

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"The tweaks below try to force the game to preserve the textures for longer instead of discarding them almost immediately, they also increase the LOD levels so that your PC has enough time to load new textures before you reach them.
As a side effect, the loading times when talking to characters are reduced since all of the textures will be already loaded, I suspect the main reason they added the loading screen is to hide the texture streaming that would otherwise happen at very close range during the conversations.

The tweaks also make sure that all the textures are already loaded when you enter a level, for this reason the initial loading times will be longer.
It also uses slightly more memory and might cause a small performance loss on weaker systems but on systems where the HDD is the bottleneck, these tweaks might prevent freezing and stuttering."

"Also make sure you DON'T have r_silhouettePOM = 1 inside your user.cfg.
If you do, open the console and set r_silhouettePOM = 0
Delete r_silhouettePOM = 1 completely from user.cfg
This setting makes parts of 3D objects and NPCs disappear."
Last edited by SCORP10N2000; Feb 21, 2018 @ 4:10am
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Showing 1-4 of 4 comments
Evil SuD Feb 21, 2018 @ 4:16am 
how much r_TexturesStreamPoolSize should I have for 8gb?
SCORP10N2000 Feb 21, 2018 @ 4:19am 
Originally posted by TFL | E v i l:
how much r_TexturesStreamPoolSize should I have for 8gb?

That would be:

r_TexturesStreamPoolSize = 8192
sys_budget_videomem = 8192
Last edited by SCORP10N2000; Feb 21, 2018 @ 4:21am
Evil SuD Feb 21, 2018 @ 4:20am 
thx
SCORP10N2000 Feb 21, 2018 @ 4:21am 
Originally posted by TFL | E v i l:
thx

NP

and you may want to change "sys_budget_sysmem = " to system ram so if you have tex 16GB put 15000 or less if you use alot of ram
Last edited by SCORP10N2000; Feb 21, 2018 @ 4:22am
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Date Posted: Feb 21, 2018 @ 4:07am
Posts: 4