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(they will make a claim that they wanted revange over what you did to them),
and after a wail they will show up with a higher ranked ally with better equipment to face you on the road.
That would be a bug then, i also doubt that you spent 10 days in prison after you killed the guard, rendering your assumption useless. as i stated that i had tested this by killing people and being thrown into prison, as you surley did not read as you started to go on about filling your horse with goods.
NPCs fleeing should be slower and once you caught up to them and attacked them should not attempt to run again.
Thank you, then i will get this confirmed. i would also like to add that npc's did not respawn nor for me or my wife by waiting a week ingame. It seems like they only respawn when you wait consecutive days whitout stop. But then again, could also be a bug.
Fast traveled back to Rattay to make sure the guard in question was still dead before the killing begins. Low and behold guess who is back. So you don't need to go to jail to reset NPCs. Might be on a timer or something. Now to kill him again so I can continue mugging the shop keeper for another week~
Some main story line scripts can be different, but not wildly.
Also, if you dont kill anyone during main quest line (except Runt ), you get Merciful achievement.
Sharp weapons cause bleeding, so if you want enemy to surrender more often, use clubs.
What about bandits and such? By 'anyone' do you mean named characters and not generic?