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I have used RTX 2080/GTX 1080TI Ultra
GTX 465 Low which also ran at good FPS.
In the user.cfg all the settings are explained and if one wants to look at them they can or not and adjust accordingly ,I understand some people would like a label like low,med,high,veryhigh,ultra but you can always adjust these settings.Hope that helps.
;sys_spec = 0 (Custom Settings To Use Remove ; To Disable Any Command Put ; In Front Of Command)
sys_spec_ObjectDetail=3
sys_spec_Shading=3
sys_spec_VolumetricEffects=3
sys_spec_Shadows=3
sys_spec_Texture=3
sys_spec_Physics=3
sys_spec_PostProcessing=3
sys_spec_Particles=3
sys_spec_Sound=3
sys_spec_Water=3
sys_spec_GameEffects=3
sys_spec_light=7
sys_spec_TextureResolution=3
sys_spec_Vegetation=3
Tells the system cfg spec. (0=custom, 1=low, 2=medium, 3=high, 4=very high, 7=ultra)
I have prayed for a breakdown like this since a time immemorial.
Thank you, good Sir.
God be with you.
R_DrawNearFOV
Default I think is 90. Careful cranking this up.
r_DrawNearFarPlane = 40
Default is 40.
r_DrawNearFoV = 60
Sets the FoV for drawing of near objects.
Usage: r_DrawNearFoV [n]
Default is 60.
r_DrawNearShadows = 1
Enable shadows for near objects.
Usage: r_DrawNearShadows [0/1]
r_DrawNearZRange = 0.001
Default is 0.1.
r_NoDrawNear = 0
Disable drawing of near objects.
Usage: r_NoDrawNear [0/1]
Default is 0 (near objects are drawn).
r_NoDrawShaders = 0
Disable entire render pipeline.
Usage: r_NoDrawShaders [0/1]
Default is 0 (render pipeline enabled). Used for debugging and profiling.
It's not my user.cfg You should at least list draw near FOV. It is useful. I know how to dump the commands from cryengine anyways. But that's just me.
Well I played over 1000 hours,I did not think FOV was a useful enough for me to include it in the user.cfg .
I am so embarrassed that I may have left out an important command that you deem useful
thx for this