Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Wondering what horsemanship perk NOT to get
My horsemanship is 17 which means I can only get 2 of the 3 remaining perks associated with that skill. The perks are:

Dread Steed: If your horse is wounded, it will run faster.

Rider on the Storm: Your horse will be extremely skittish in storms, but will be shy less in any other weather.

Jockey: A horse will never throw you off outside of combat.

Which of these three perks do you think I should NOT get? They all seem pretty useless to me.
Regarding Dread Steed I imagine the sudden increase in speed it would make my horse harder to control as I have to readjust to the new speed.
Regarding Rider on the Storm: Just how skittish are we talking here? How will it behave? What is the difference? I've not yet had a storm occur in my game so I have no experience with it.
Regarding Jockey: I would get it if it would keep my horse from throwing me off IN combat, not just OUTSIDE it. I've never been thrown off my horse outside combat, either. What does that happen? If I push it too hard after it runs out of stamina?

These three perks seem rather trash to me and their descriptions can be vague. In your experience, which of these should I NOT get and why?
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Showing 1-5 of 5 comments
Jaunitta 🌸 Nov 1, 2019 @ 2:36pm 
Yeah those 3 .
I'd leave any like that and wait until there is enough skills to get the perks you really need and want then later one once you have the good perks you could get them or just leave them all together.
You need the racing horse perk in order to give yourself a chance to win the Talmberg Horse Race and get the Night Rider Achievement.
HolyMolyOllyPoly Nov 1, 2019 @ 2:48pm 
Originally posted by Jaunitta 🌸:
Yeah those 3 .
I'd leave any like that and wait until there is enough skills to get the perks you really need and want then later one once you have the good perks you could get them or just leave them all together.
You need the racing horse perk in order to give yourself a chance to win the Talmberg Horse Race and get the Night Rider Achievement.

Not really helping at all and making me feel a bit ignored. I said in my original post that those three are the only ones I DON'T have. I have all the other ones that are actually useful. I'm asking which of these three is the most useless and I should avoid.
JimmysTheBestCop Nov 1, 2019 @ 6:41pm 
I don't know if I ever had my horse wounded.

The 3rd one listed I like. As if your galloping in the forest and get stuck on a bush polygon you can get thrown from horse pretty easily.
theo (Banned) Nov 1, 2019 @ 6:52pm 
Originally posted by HolyMolyOllyPolly:
I've never been thrown off my horse outside combat, either. What does that happen? If I push it too hard after it runs out of stamina?
When you hit some low-hanging branch with your head too hard, for example.
It's also related to one quest where you have to escort a horse that will try to throw you off constantly. Then you can put some effort to learn a trick to calm it down, or you can just have jockey perk

Originally posted by HolyMolyOllyPolly:
Regarding Rider on the Storm: Just how skittish are we talking here? How will it behave? What is the difference?
At high skill levels and with jockey I don't think it really matters. Otherwise it will also try to throw you off. Indeed it's a rare occasion

I would pick jockey just because, and dread steed to explore what I can do with it (what if you can wound the horse yourself to speed it up?), but I have to say you care way too much about perk choice.
It's a single player RPG and usually I choose perks 'contextually', with a bit of roleplaying approach. I like to leave some points free until I encounter a situation in which one or another perk would make sense, and then pick, even if it won't be the most beneficial choice from meta knowledge point of view. It's more interesting that way isn't it
Last edited by theo; Nov 1, 2019 @ 9:28pm
HolyMolyOllyPoly Nov 2, 2019 @ 1:42am 
Originally posted by Sasau Cat:
When you hit some low-hanging branch with your head too hard, for example.
It's also related to one quest where you have to escort a horse that will try to throw you off constantly. Then you can put some effort to learn a trick to calm it down, or you can just have jockey perk

Finished that quest without jockey perk and didn't get knocked off once. I also read that someone got repeatedly knocked off horseback with the jockey perk because, as opposed to what the perk description states, you're getting *knocked* off by an outside force, not *thrown* off by the horse.
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Date Posted: Nov 1, 2019 @ 2:04pm
Posts: 5