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I reaaaally doubt the engine doesn't allow developers to simply turn off collision on certain objects. There's no way in hell a tiny shrub should have the same collision properties as a solid brick wall.
You ever tried jumping over a chest high wall fully decked out in armour? With a weapon, a bow and arrows and maybe a shield?
Let us now how you get on.
- Yep.
- Yep. It didn't feel like hitting a brick wall.
Because you would move faster on roads than in the bushes?
Moving Faster != being blocked by things. Try again.
What if I told you that forests aren't homogenous lumps of trees. Word on the street is that they can contain vegetation of varying thicknesses, and collision properties.
( Even in Europe!)
A shrub should not block a heavily armored knight. Period.
If anything, to be realistic you'd get snagged on branches, tear your clothes, get vegetation and branches caught in your chain mail, have to turn around and cut it out, possibly trip and roll your ankle in the shrub, etc.
Love to know how you crazy fanbois will explain this one
How heavy are you this is important.
If your carry weight is even just over by a smidgen you wont be able to run jump and walk over rocks. Do you see an icon with man carrying a bag? Its at the end of your health bar on the right
Edit
and you wont be able to Fast Travel.
Nah, wasn't over-encumbered. I tried doing it in the Cuman encampment (by the cooking pot) and failed.
I also regularly fail to get out of rivers by trying to climb up the banks. They are maybe like... 2 or 3 feet high at most
overload
https://kingdomcomedeliverance.gamepedia.com/File:Ico_overload_buff.png
https://kingdomcomedeliverance.gamepedia.com/Category:Buff_and_debuff_icons
Are you wounded bad ankle.
Any icons to the right of your health bar.
With rivers I get the same unless there is a fairly smooth edge to jump up ontop I cant get out and just walk up till I find a smoother ledge, sometimes looting a grave I get stuck in it but only cause I'm over weight.