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I was just traveling to Prybislavitz until I was force stopped on the road for what I thought was a random encounter. I was told about the plague, but went on my way unaware merely talking to the peasant triggered a timed quest.
I understand that’s how the game functions, but it’s hardly fair to state it’s the consequences for my actions and decisions when I didn’t know I had to take any, since the quest was pretty much forced upon me.
Yeah, seems like the case sadly. I’m unwilling to go back and undo weeks of building and bandit killing for money. It’s just something I’ll have to live with.
Thank you for the responses.
I'm not sure whether in your playthrough Matthias died, because he's kinda essential for Women's Lot DLC too. Maybe not.
It just feels somewhat unfair I didn't even enter the town or talked to anybody (since I had no interest at the present time) and the quest was forced upon me, and it pertained a deadly disease with some consequences.
It's not the end of the world, but sucks seeing the village inhabited by only two guards and two sickly merchants who can't get out of their beds. Everybody else died.
I can't get the horse but that's fine, I prefer Bucephalus in any case.
Matthias apparently survives, as a sickly character in the monastery. You can't interact with him though, unless you do the DLC I suppose (which I haven't).