Wayward

Wayward

McFuzz Nov 26, 2017 @ 2:20am
How to deal with 'Abnormally Strong' enemies?
I've got Iron gear, tactics at 40, and I can't even dent these things.

I have one in my base, one south, and one to the east, all of different types. My attacks seem to be pretty useless, and theirs are quite devastating. If the only option is to 'not deal with them', then my base is a write-off. Seeing an abnormally strong fire elemental in my wooden base was a 'power-off' thing for me.

Also, regular ghost pirates seem pretty OP.

I guess I will go cram leaves into a goat for 6 hours and hope they despawn?
Last edited by McFuzz; Nov 26, 2017 @ 2:20am
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Showing 1-3 of 3 comments
blay.paul Nov 26, 2017 @ 2:40am 
They do die of old age in the end. It isn't impossible to kill them with iron equipment, but it takes so long it's barely worth it. One day I'll get around to trying explosive traps on them.

Probably the best tactic is to lead them away into a far off bit of land / sea then ditch them. Mobs all* move at the same pace so it's easy to keep them at the right distance.

* Not sure about time skitters

Fire elementants can be trapped by water. Make a 'land bridge' out into the sea with a small island at the end (artificial or otherwise). Get them to follow you, then swim out to see and cut off their route back. Waterskins and sea water will put out fires, if you didn't know that, so you can usually keep damage down to a fairly low level.

It is, by the way, possible to tame abnormal enemies. Grind your tame skill up to 100% and it isn't terribly hard (take plenty of healing equipment with you though. :P )
RawCode Nov 30, 2017 @ 3:54am 
they level scaled, grinding skills actually makes you _WEAKER_ vs abberant creatures.
Zephyrus Dec 1, 2017 @ 2:24pm 
A composite or long bow with just stone arrows are pretty effective for just about anything of a lower level. With iron arrows I deal 3 or 4 damage to boss level fire elementals and regular skeletal mages but mind you the battle is still a shoot-shoot-shoot and run away while gathering as needed.

I am a big fan of kiting the mob in question close behind and getting them stuck behind mountains or forests and then running as fast and efficiently back home. I have noticed these mobs have a shelf life and don't last forever. Also a big fan of luring mobs into a number of random cave entracnes and filling in the hole... they are rarely smart enough to make it to another opening unless its a straight line or super close.

For fire issues I either use one of my six bags of water or keep ash on hand in order to "Set" it upon the fire and put it out. Water seems to become infinite if connected to six tiles of water, so using some pure water on a fire is no big deal to me.

Also, I have never been a big fan of wooden bases for a few reasons: higher malignity to get materials for wall and floors vs stone, materials being less useful than stone, being flamable and taking a lot longer to acquire needed resources. I suggest digging into mountains and surrounding your area and farm with maple trees as secondary walls and mazes. Stone makes more useful tools so collecting piles of stone is useful even after completing your base.

Even in iron clad armor, shield and sword, I still take big hits from elite level zombies and cannot kill them with my tactics or arrows. I couldn't even imagine an elite kraken or skeleton mage. I wonder if there is anyone who can duel an elite zombie and walk away without the fear of enough RNG fails to lead to their doom.
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Date Posted: Nov 26, 2017 @ 2:20am
Posts: 3