The Surge

The Surge

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DRunkCoWBoy Jun 16, 2017 @ 3:41pm
New Game+ question
As im starting to get further on in the game im wondering if I should set my character up for NG+ or not. So heres my question, is the NG+ done correctly like Dark Souls 2 (harder enemies, different enemies etc..) which was amazing or did they put zero effort into it like Dark Souls 3 NG+ which was entirely pointless and more disappointing than if I had a Ginger child. I wanted nothing to do with it, i never bought any DLC's and never played it again becuase of that.

* A simple answer would be lovely, no spoilers please
Last edited by DRunkCoWBoy; Jun 16, 2017 @ 3:45pm
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Showing 1-13 of 13 comments
Grottowalker Jun 16, 2017 @ 4:33pm 
new game+ starts as soon as you beat the final boss

its somewhere between ds2 and ds3 in terms of NG+

the usualy mobs are the same but there are extra mobs that will be equip with random gear and will provide more of a challange then the typical mobs.

NG+ honestly was somewhat easy, but that has more to do with having good mods and being climitized to the style of gameplay
DRunkCoWBoy Jun 16, 2017 @ 6:04pm 
oh thats good to hear. I doubt it will be ez for me lol, i was never all that great at dark souls and im not great at this either cause it doesent involve shooting people in the face, makes it more fun lol. Ive been gimping my character to by using a bunch of different weapons so we shall see.
Grottowalker Jun 16, 2017 @ 6:31pm 
Originally posted by DRunkCoWBoy:
oh thats good to hear. I doubt it will be ez for me lol, i was never all that great at dark souls and im not great at this either cause it doesent involve shooting people in the face, makes it more fun lol. Ive been gimping my character to by using a bunch of different weapons so we shall see.
idk how far you are in the game, but there are mods that will add + values to weapon types

like
+4 single rig
+4 twin rig

in a recent update they made it that using these mods also increse the speed in which weapons level up. you can easily get all the weapons to 15-20 if you are using these mods, if you are playing as a jack of all trades. you might have to look up the location of the one for staf/onehand/heavy weapons, as its kinda tucked away in a corner by some staircase.
Baron01 Jun 17, 2017 @ 12:06am 
As said above, NG+ and further is slightly modified experience due to inclusion of special mobs that have special gear, higher level upgrades and different move sets. NG+ and ++ provides additional implants slots and new gear upgrade levels. NG+++ only provides final 5 gear upgrade levels but no additional implants.

Enemies will have appropriately more HP and will deal disappropriately more damage in each playthrough. I was hit for 900 damage by a liquidator rig in Toxic Waste Disposal area at NG+++. Some of those special enemies can combo you for over 1000 damage.Highest single damage I have seen was a Firebug stomp that I failed to dodge that hit me for 1050 damage.

I greatly enjoye The Surge and plan to finish NG+++ but since there is no point playing further, no more upgrades, I will wait for DLC or next game from Deck13.
DRunkCoWBoy Jun 17, 2017 @ 6:57am 
Well the game got really hard all of a sudden so i guess im still a ways off. So great lol.
gary.hop Jun 17, 2017 @ 10:42am 
I've just started NG+ and two tough elites in the first area already. They're fast and seem to move more like "real" players, as in MP. The second dropped Codename: Parsifal v2.0 single handed weapon!

If it continues like this then I'll be happy.
zverozvero Jun 17, 2017 @ 12:14pm 
He dropped 2.0? Now thats something curious. Saw plenty of 1.0s including finals one and Piston but never 2.0s. Thought they couldnt have upgradeds. Neat.
gary.hop Jun 17, 2017 @ 1:08pm 
Originally posted by zverozvero:
He dropped 2.0? Now thats something curious. Saw plenty of 1.0s including finals one and Piston but never 2.0s. Thought they couldnt have upgradeds. Neat.

It was the Bloodied Proteus in the area where the entrance to the underground sewers is hidden behind boxes. I got a v1.0 of a Proteus in R&D, the one before working around to the office Maddy is in.

The Bloodied Proteus in R&D is supposed to drop a v2.0 but I got his body armour, perhaps that's why, as I cut the NG+ ones weapon arm off this time.
zverozvero Jun 19, 2017 @ 2:03am 
I guess thats same as Cerberus duplicates turning tungsteen cause its actuall drop and not 'reward'. Perhaps clean cut with no 2.0s will do to be sure.
The Lapdragon Jun 24, 2017 @ 7:09pm 
Originally posted by gary.hop:
The Bloodied Proteus in R&D is supposed to drop a v2.0 but I got his body armour, perhaps that's why, as I cut the NG+ ones weapon arm off this time.

You can fight him as many times as you want - just go back and farm him for all 4 armor pieces AND the weapon. :-)


Originally posted by zverozvero:
I guess that's same as Cerberus duplicates turning tungsten cause its actual drop and not 'reward'. Perhaps clean cut with no 2.0s will do to be sure.

I haven't seen the patchwork zombies using an MG Judge yet - plenty of them use the MG Adjudicator, but you can tell the Judge (and Judge 2.0) from the glowing blade projected from the axe's head.

I found one in Central Production B that would reroll his gear every time I reloaded my game, so I reloaded a bunch of times trying to get a Spitfire Rod - I did eventually get the Spitfire, but it took 75+ reloads to get it, and I logged everything I saw it carrying.

The only weapons that I didn't see were any of the v2.0's, the Vibro-cutter, Volatile Spectre, MG Negotiator, Equalizer, MG Judge, and Claws of the Gestalt. The Claws I didn't really expect to see as I suspect it's technically a v2.0, and I was suprised not to see an MG Judge, but I figured given enough reloads it probably would have showed up eventually.
gary.hop Jun 25, 2017 @ 3:15am 
Originally posted by The Lapdragon:
Originally posted by gary.hop:
The Bloodied Proteus in R&D is supposed to drop a v2.0 but I got his body armour, perhaps that's why, as I cut the NG+ ones weapon arm off this time.

You can fight him as many times as you want - just go back and farm him for all 4 armor pieces AND the weapon. :-)


Originally posted by zverozvero:
I guess that's same as Cerberus duplicates turning tungsten cause its actual drop and not 'reward'. Perhaps clean cut with no 2.0s will do to be sure.

I haven't seen the patchwork zombies using an MG Judge yet - plenty of them use the MG Adjudicator, but you can tell the Judge (and Judge 2.0) from the glowing blade projected from the axe's head.

I found one in Central Production B that would reroll his gear every time I reloaded my game, so I reloaded a bunch of times trying to get a Spitfire Rod - I did eventually get the Spitfire, but it took 75+ reloads to get it, and I logged everything I saw it carrying.

The only weapons that I didn't see were any of the v2.0's, the Vibro-cutter, Volatile Spectre, MG Negotiator, Equalizer, MG Judge, and Claws of the Gestalt. The Claws I didn't really expect to see as I suspect it's technically a v2.0, and I was suprised not to see an MG Judge, but I figured given enough reloads it probably would have showed up eventually.

I could have farmed the Blooded gear in R&D but the armour and weapon didn't really interest me, I don't use either the armour or One-Handed weapons.

Wow you've way more patients than me, 75 reloads? Would it not just be quicker to get Spitfire Rod v2.0 from Big Sister? I have 2 now. I'm unsure of ordinary weapons having a v2.0, the Volatile Spectre is a pickup and they don't register in NG+ I found, although I suppose the SpectreBite could have a v2.0 as it's wielded by enemies.
zverozvero Jun 25, 2017 @ 6:30am 
All pickups transfer automatically to Tungsteen if they spawn in Pyramids.
Usuall Judge can be cut off of second 'captain' that guards lift to Nucleus paired with goat-bot to have both on same cycle.
DRunkCoWBoy Jun 25, 2017 @ 7:24am 
yeah it got really boring really fast in ng+, not even playing it anymore. Playing cities skylines now
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Date Posted: Jun 16, 2017 @ 3:41pm
Posts: 13