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Starting over will be much faster than your first run was while still giving you somewhat decent balancing for your playthrough as enemies are on par with your proficiency and gear upgrades. Grinding a new weapon up to the level of your old one in NG+ will leave you feeling unbalanced for quite a while. Also, you get to keep your heavy char in case you need him again ;P
What do you mean by
Coupled with your post on Angel gear and light weapons I'm assuming you think that light or heavy gear and weapons directly influence the damage output in some way. This is not the case - although some of your real life dps may be influenced by secondary effects like energy regeneration. There's no clearcut 'light=weaker' relation going on in the game is what I mean.
In layman's terms, on armor, light and heavy influence your stability ( the amount of 'impact' you can take before you stagger and can't react anymore), the power core cost of the gear pieces and, obviously, the armor on said pieces.
On weapons, lighter ( i.e. faster ) weapons usually come with a higher attack speed, but with less impact than heavier ( i.e. slower ) weapons. This translates to secondary effects like more energy generation or earlier healing when getting 5 strikes in succession via implants, but it does not in any way influence the raw dps the weapons do. What influences the dps on weapons against specific enemies, tho, is the damage type(s) on the weapon and the vulnerability or resistance your enemy has against those damage type(s).
Eh..no, don't do that.
Just try out a new weapon/armor/implant setup and experiment in NG+. I just started NG++ and I'm using 1H weapons for the first time. There are implants to boost prof gain if you really think it's necessary, but I don't.
The part where i mention the heavy damage is more than light was my attempt at a pre emptive defence against a troll lol. Always expect atleast one.
Is that really what you do when you play the game(s), guys? Level up, say, a pyro and make a tank out of him in NG+? With switching out all implants and gear 'hardcoded' instead of organically upgrading it throughtout the course of a new, 5h-lasting game?
I find that very interesting, the very idea hadn't even occured to me. But yeah, I guess when time is strictly more important than your playing experience, it is definitely faster to modify your old char, even to the complete opposite of what it was before.
I'm still in the camp that believes you will have more fun leveling a new character if you want to do something different. If you just want to switch a weapon from single-hand to staff or something, hey, go for it, no worries. Of course you would not level a new character for that small change.
At the end of the day, arguments can be made for both ways and it comes down to how much 'extra' time you are willing to spend for your new character.
I have chosen though I am going to stay as Angel and just complete NG+1 then start a whole new game with a new build. not sure what yet but i wanna go fast and light.
Leveling a pyro or trying out any other build makes sense in DS and other games because you have to make choices that can't be undone in a playthrough (with respecs being the exception).
The Surge has no such limitations: you collect all the armors, all the weapons, all the implants and can swap at will. Beyond nano cores, you can continue to max out weapons and armor to your heart's content. In NG+ you can easily raise lower weapon profs quickly, and as you increase your CP and upgrade your rig, more varied implant "builds" become a thing.
There's really no reason to replay NG at all.
That's a valid opinion, and an opinion is exactly what it is. For me, NG+ balance feels bad - you are much, much too powerful for your own good. Of course it may be fun to stomp enemies, but that's not the kind of challenge I want from my immersive rpg. So I would argue that there very much is a reason to replay NG - the simple reason that you are not an all-powerful slaying god during the course of NG.
Still I can follow your reasoning - again, yours is a valid opinion.
Of course, and I totally see the other side too. I love replaying games from the begining, trying different builds and multiple characters, and I think this game is the only one I've ever played into NG+.
The difference w/ the Surge (IMO) is that it's built more for NG+ cycles. You're Warren, there can be only 1 :P
The best dual-rigged weapon in the game is only obtained from the last boss :) There's literally no other way to use it besides NG+, the "killing a boss with it's own boss weapon" achievement. Builds really start to shine when you've got a few more rig upgrades, multiple implants of a cycle, etc.
basically, I'm really surprised I'm still having fun in NG++