The Surge

The Surge

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Handsome Sep 3, 2019 @ 9:01pm
WaS rOmE bUiLt In A dAy?
dOeS a gArDeN BlOoM oVerNight?
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Showing 1-15 of 17 comments
We already know the answers to these questions.
Lil_Pipsqueak Sep 4, 2019 @ 3:20pm 
So why do people expect the rebuilding of the atmosphere to happen so quickly?
Jean-Luc Sep 4, 2019 @ 7:54pm 
No wonder the guy spoiler'd himself.
Angela™ Sep 6, 2019 @ 6:58pm 
Well i guess we're all just impatient.
Noswaith Sep 9, 2019 @ 9:30am 
After all, it took nearly two centuries for it to get this way.

man that annoyed the absolute ♥♥♥♥ out of me, i was almost glad when i found him, yknow.
Browntrouser Sep 14, 2019 @ 8:00pm 
This game is a big pile of ♥♥♥♥♥♥ ♥♥♥♥
Angela™ Sep 15, 2019 @ 10:19am 
Originally posted by Browntrouser:
This game is a big pile of ♥♥♥♥♥♥ ♥♥♥♥
It factually isn't. Also please don't ruin the nice thing we have going here.
bingus jones Sep 21, 2019 @ 4:13am 
But with every passing day, with every launch, Project reSOLVE evolves.
SunfireKnight86 Sep 21, 2019 @ 10:32am 
I'm not far into the game, but ♥♥♥♥ the Apple Store guy.
Maximus Autismus Sep 21, 2019 @ 4:30pm 
Originally posted by Browntrouser:
This game is a big pile of ♥♥♥♥♥♥ ♥♥♥♥
Git gud.
SunfireKnight86 Sep 21, 2019 @ 6:03pm 
Originally posted by Maximus Autismus:
Originally posted by Browntrouser:
This game is a big pile of ♥♥♥♥♥♥ ♥♥♥♥
Git gud.

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.
Angela™ Sep 21, 2019 @ 6:19pm 
Originally posted by Maybe Your Dad:
Originally posted by Maximus Autismus:
Git gud.

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.
> soulslike
> a map.

so that's a no.

The UI is personal preference, can't argue with it if you dislike it but it worked fine for me, though i'll cede that some of the implants could be more visually distinct.

Lighting is fine and idk what you mean with environments. Map design ? aesthetics? It's a factory floor. Idk how it could change more to look like a factory floor.
Maximus Autismus Sep 21, 2019 @ 7:15pm 
Originally posted by Maybe Your Dad:
Originally posted by Maximus Autismus:
Git gud.

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.

You haven't played any souls-likes have you?
SunfireKnight86 Sep 21, 2019 @ 8:35pm 
Originally posted by Vivian H. /pol/nareff:
Originally posted by Maybe Your Dad:

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.
> soulslike
> a map.

so that's a no.

The UI is personal preference, can't argue with it if you dislike it but it worked fine for me, though i'll cede that some of the implants could be more visually distinct.

Lighting is fine and idk what you mean with environments. Map design ? aesthetics? It's a factory floor. Idk how it could change more to look like a factory floor.

sO tHaT'S a No

Soulslike games tend not to be monotone maps where everything looks the same. Either put the effort into making the map navicable or put a map in.

Originally posted by Maximus Autismus:
Originally posted by Maybe Your Dad:

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.

You haven't played any souls-likes have you?

Whats a souls like?
Chuck P Sep 21, 2019 @ 10:05pm 
Originally posted by Maybe Your Dad:
Originally posted by Maximus Autismus:
Git gud.

The game has a lot of ♥♥♥♥ aspects that need to be better than they are. The UI, lack of a map, lighting, and environments come to mind.
All the things you listed are strengths, not weaknesses, except maybe the UI, which is serviceable but unremarkable.
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Date Posted: Sep 3, 2019 @ 9:01pm
Posts: 17