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Most games earn the majority of their lifetime sales in the first few weeks. Seeing as the sales for this game have already dropped of the charts, I'd be amazed if it ends up breaking 100k units sold in its lifetime. Unfortunately I don't think there's a way to look at the sales over time, but if you look at player counts for LotF which should roughly correlate to sales, you can clearly see that the vast majority of the activity occurs at launch and then quickly falls off a cliff.
http://steamcharts.com/app/265300#All
Aside for a few small spikes that correspond to discounts on the game, it most certainly looks like LotF saw most of its success in the first month before player activity died. As for The Surge, you'll notice a similar trend, even if it is still quite early.
http://steamcharts.com/app/378540#All
I want the game to do well too, but it's not looking good so far. Maybe it did better on consoles, but I think it's safe to say that it's never going to sell anywhere near as much as LotF on PC. Obviously success is heavily based on revenue vs costs rather than raw sales figures, but unless The Surge was a lot cheaper to make than LotF I can't imagine that the developer/publisher are very happy with these figures so far. I do however hope that I'm wrong.
It's not a question of total sales figures on console. It's more a question of how well it sells on consoles relative to LotF. In other words, if sales are already dead and it hasn't even hit 10% of the lifetime sales as LotF on PC, then it doesn't look good unless these relative values are much higher for consoles.
Does that make sense? It's not about raw units on PC vs console but rather, proportional sales figures. The only way I can see this game being considered an overall success is if it massively failed on PC but was a huge success on consoles - selling on par with or much better than LotF on console. But given the complete lack of marketing I very seriously doubt that is the case.
It may also be helpful to check out vgcharts. While they only track physical sales, consoles still primarily rely on physical media so with LotF selling over 600k on Steam alone, it should be fairly safe to say that if it sold more on consoles it wasn't by much.
http://www.vgchartz.com/gamedb/?name=lords+of+the+fallen
It's not relative to LOTF at all. This game has NOTHING to do with their past game. This game stands on it's own merits and so far it's universally praised as a better game than LOTF. It does matter how much it sells on consoles if you are trying to tell if the game "failed" or not. It's sold well enough already for that not even to be part of the conversation. I think any educated person can tell it's a success. Consoles are selling more and more digitally. They just don't add it into sales figures. Sales figures on consoles are ONLY physical and anybody that put's out digital sales figures is speculating unless it comes from the developer themselves. The game is a success point blank period.
I doubt that LotF sold 600k units in 1 week. And you are saying this is a much better game but yet you don´t own it, at least not on steam.
Ive played every Souls Game and Souls Like game there is (Dark Souls, Demon Souls, DS2, Bloodborne, Salt&Sanctuary, Dark Souls 3, Nioh, and while they were all supremely good...the only one after DS1 that truly scratched my "Git gud!" itch was The Surge.
Thank you devs, for making this game. I really hope we get some meaty DLC, i will absolutely buy them.
Is there going to be DLC? The devs said somewhere that we are getting a full game with the surge, Not part of a game with dlc to buy later or something to that effect. I hope there is some good DLC, but the way they talked it didn't seem like it. At least anytime soon unless I just misunderstood. IDK where the Article was but they deff said something about buying a full game and not having to buy dlc. Maybe they just meant right away when the game releases? Hope so!
I feel mostly the same except for Bloodborne, which did it for me with its more fast-paced no-blocking design, but otherwise, ditto!
Where are you getting this stuff? Of course sales for LotF are relevant. I can't imagine they'd make a new game with drastically lower sales expectations than their last title. That wouldn't make much sense.
And what makes you think it is selling well enough on consoles such that inadequate sales "are not even part of the conversation"? Do you have any citation for that? Or any evidence at all outside of wishful thinking? Care to "educate" me on that one? Better reviews don't mean anything if they don't translate into better sales and all you have to do is look at Titanfall 2 to understand that one.
Just fyi, www.reddit.com/r/The_Surge is active and growing daily!
It's your hardware or more like software control. Your GPU is dropping to idle clock then back to full clock. Set power management to "Maxiumum Performance" for the Surge. Someone else was having a issue like this using a 144hz refresh I think. I play on 3440x1440 @ 100hz with a 1080ti / 4790k and have no issues at all. My settings for nvidia control panel are defaulted and my core actually runs @ 2025MHz 95% of the time im in game and sometimes goes to 2037MHz. Game doesn't use the entire gpu and my power usage is 95-105%.