The Surge

The Surge

View Stats:
This topic has been locked
DaLagga May 25, 2017 @ 9:18pm
Did it fail?
So I was curious to see how well the game was doing and noticed that it wasn't even in the top 50 sellers list on Steam after just 10 days. I know the data isn't 100% accurate, but according to Steam Spy it's sold ~50k units.

https://steamspy.com/app/378540

It's also worth noting that Lords of the Fallen sold over 600k units on Steam. Which is a shame because The Surge is a far better game. Did it maybe sell a lot better on consoles? Because if not, sadly it seems like the game has failed rather hard unless this data is wildly off the mark. Thoughts?

Update:
Here we are a few weeks later and about a full month from release where sales data should be much more accurate. Checking steamspy again, it appears to only have moved about 56k units in its first month with most of those sales having occured in the first week. So unless sales were extremely good on consoles to make up for it, it's looking like this game did indeed flop rather hard. Which is a shame seeing as how it's so much better t han LotF.
Last edited by DaLagga; Jun 14, 2017 @ 12:58pm
< >
Showing 16-30 of 68 comments
DaLagga May 26, 2017 @ 8:20am 
Originally posted by Frank_Dukes:
Is that lords of the fallen sales for the same amount of time? Did it sell 600k compared to 50k within the same time frame? I think 50k units for the amount of time it's been out is pretty good. This game had little to no mainstream marketing to my knowledge and I think it also released on Xbox one and Ps4 right? So NO it deff didn't "fail". I guess it depends on your interpretation of "fail" also though. In the broad sense NO not a failure!

Most games earn the majority of their lifetime sales in the first few weeks. Seeing as the sales for this game have already dropped of the charts, I'd be amazed if it ends up breaking 100k units sold in its lifetime. Unfortunately I don't think there's a way to look at the sales over time, but if you look at player counts for LotF which should roughly correlate to sales, you can clearly see that the vast majority of the activity occurs at launch and then quickly falls off a cliff.

http://steamcharts.com/app/265300#All

Aside for a few small spikes that correspond to discounts on the game, it most certainly looks like LotF saw most of its success in the first month before player activity died. As for The Surge, you'll notice a similar trend, even if it is still quite early.

http://steamcharts.com/app/378540#All

I want the game to do well too, but it's not looking good so far. Maybe it did better on consoles, but I think it's safe to say that it's never going to sell anywhere near as much as LotF on PC. Obviously success is heavily based on revenue vs costs rather than raw sales figures, but unless The Surge was a lot cheaper to make than LotF I can't imagine that the developer/publisher are very happy with these figures so far. I do however hope that I'm wrong.
K1NG_0F-N0TH!NG May 26, 2017 @ 8:25am 
That's just the PC numbers though. when does the PC ever have the highest sales with games like these? PC usually has the lowest sales and the lowest player count. Sales on the consoles don't add in the digital sales either. It's pretty obvious sales drop off after release, but that's not to say it won't keep selling as word of it being a pretty good game spread. Over the lifetime of the game it will sell alot more than 50k on the PC. I would freaking hope so, but 50k just on the PC is pretty succesfull. It's not a AAA game So taking that into account, Plus the Ps4 and Xbox one sales I would imagine the Devs are pretty estatic. It did'nt have any marketing like whatsoever. I saw one video on it like a year ago and knew I was going to love it after I saw the 5min gameplay video.
DaLagga May 26, 2017 @ 8:34am 
Originally posted by Frank_Dukes:
That's just the PC numbers though. when does the PC ever have the highest sales with games like these? PC usually has the lowest sales and the lowest player count. Sales on the consoles don't add in the digital sales either. It's pretty obvious sales drop off after release, but that's not to say it won't keep selling as word of it being a pretty good game spread. Over the lifetime of the game it will sell alot more than 50k on the PC. I would freaking hope so, but 50k just on the PC is pretty succesfull. It's not a AAA game So taking that into account, Plus the Ps4 and Xbox one sales I would imagine the Devs are pretty estatic. It did'nt have any marketing like whatsoever. I saw one video on it like a year ago and knew I was going to love it after I saw the 5min gameplay video.

It's not a question of total sales figures on console. It's more a question of how well it sells on consoles relative to LotF. In other words, if sales are already dead and it hasn't even hit 10% of the lifetime sales as LotF on PC, then it doesn't look good unless these relative values are much higher for consoles.

Does that make sense? It's not about raw units on PC vs console but rather, proportional sales figures. The only way I can see this game being considered an overall success is if it massively failed on PC but was a huge success on consoles - selling on par with or much better than LotF on console. But given the complete lack of marketing I very seriously doubt that is the case.

It may also be helpful to check out vgcharts. While they only track physical sales, consoles still primarily rely on physical media so with LotF selling over 600k on Steam alone, it should be fairly safe to say that if it sold more on consoles it wasn't by much.

http://www.vgchartz.com/gamedb/?name=lords+of+the+fallen
Space Wolf Hudson May 26, 2017 @ 8:49am 
I WILL BUY EVERY DLC FOR THIS GAME! TWICE!!
Power_Bert May 26, 2017 @ 10:02am 
People only have so much money to spent on games. And we are getting bombarded with stuff right now.
K1NG_0F-N0TH!NG May 26, 2017 @ 10:02am 
Originally posted by DaLagga:
Originally posted by Frank_Dukes:
That's just the PC numbers though. when does the PC ever have the highest sales with games like these? PC usually has the lowest sales and the lowest player count. Sales on the consoles don't add in the digital sales either. It's pretty obvious sales drop off after release, but that's not to say it won't keep selling as word of it being a pretty good game spread. Over the lifetime of the game it will sell alot more than 50k on the PC. I would freaking hope so, but 50k just on the PC is pretty succesfull. It's not a AAA game So taking that into account, Plus the Ps4 and Xbox one sales I would imagine the Devs are pretty estatic. It did'nt have any marketing like whatsoever. I saw one video on it like a year ago and knew I was going to love it after I saw the 5min gameplay video.

It's not a question of total sales figures on console. It's more a question of how well it sells on consoles relative to LotF. In other words, if sales are already dead and it hasn't even hit 10% of the lifetime sales as LotF on PC, then it doesn't look good unless these relative values are much higher for consoles.

Does that make sense? It's not about raw units on PC vs console but rather, proportional sales figures. The only way I can see this game being considered an overall success is if it massively failed on PC but was a huge success on consoles - selling on par with or much better than LotF on console. But given the complete lack of marketing I very seriously doubt that is the case.

It may also be helpful to check out vgcharts. While they only track physical sales, consoles still primarily rely on physical media so with LotF selling over 600k on Steam alone, it should be fairly safe to say that if it sold more on consoles it wasn't by much.

http://www.vgchartz.com/gamedb/?name=lords+of+the+fallen

It's not relative to LOTF at all. This game has NOTHING to do with their past game. This game stands on it's own merits and so far it's universally praised as a better game than LOTF. It does matter how much it sells on consoles if you are trying to tell if the game "failed" or not. It's sold well enough already for that not even to be part of the conversation. I think any educated person can tell it's a success. Consoles are selling more and more digitally. They just don't add it into sales figures. Sales figures on consoles are ONLY physical and anybody that put's out digital sales figures is speculating unless it comes from the developer themselves. The game is a success point blank period.
Last edited by K1NG_0F-N0TH!NG; May 26, 2017 @ 10:03am
Nordblut May 26, 2017 @ 10:20am 
Originally posted by DaLagga:

It's also worth noting that Lords of the Fallen sold over 600k units on Steam. Which is a shame because The Surge is a far better game.

I doubt that LotF sold 600k units in 1 week. And you are saying this is a much better game but yet you don´t own it, at least not on steam.
FullMetalSlag May 26, 2017 @ 11:44am 
@Vee_Spade: Are you neurally linked to me? Because everything you said about the game, yes, it is exactly what i felt.

Ive played every Souls Game and Souls Like game there is (Dark Souls, Demon Souls, DS2, Bloodborne, Salt&Sanctuary, Dark Souls 3, Nioh, and while they were all supremely good...the only one after DS1 that truly scratched my "Git gud!" itch was The Surge.

Thank you devs, for making this game. I really hope we get some meaty DLC, i will absolutely buy them.
Last edited by FullMetalSlag; May 26, 2017 @ 11:45am
K1NG_0F-N0TH!NG May 26, 2017 @ 3:46pm 
Originally posted by Warlord:
@Vee_Spade: Are you neurally linked to me? Because everything you said about the game, yes, it is exactly what i felt.

Ive played every Souls Game and Souls Like game there is (Dark Souls, Demon Souls, DS2, Bloodborne, Salt&Sanctuary, Dark Souls 3, Nioh, and while they were all supremely good...the only one after DS1 that truly scratched my "Git gud!" itch was The Surge.

Thank you devs, for making this game. I really hope we get some meaty DLC, i will absolutely buy them.


Is there going to be DLC? The devs said somewhere that we are getting a full game with the surge, Not part of a game with dlc to buy later or something to that effect. I hope there is some good DLC, but the way they talked it didn't seem like it. At least anytime soon unless I just misunderstood. IDK where the Article was but they deff said something about buying a full game and not having to buy dlc. Maybe they just meant right away when the game releases? Hope so!
Taron May 26, 2017 @ 4:44pm 
Originally posted by Warlord:
@Vee_Spade: Are you neurally linked to me? Because everything you said about the game, yes, it is exactly what i felt.

Ive played every Souls Game and Souls Like game there is (Dark Souls, Demon Souls, DS2, Bloodborne, Salt&Sanctuary, Dark Souls 3, Nioh, and while they were all supremely good...the only one after DS1 that truly scratched my "Git gud!" itch was The Surge.

Thank you devs, for making this game. I really hope we get some meaty DLC, i will absolutely buy them.

I feel mostly the same except for Bloodborne, which did it for me with its more fast-paced no-blocking design, but otherwise, ditto!
chaosavy May 26, 2017 @ 4:50pm 
In case you love the game and didn't leave a review - post one - that will help sales.
DaLagga May 26, 2017 @ 6:46pm 
Originally posted by Frank_Dukes:
It's not relative to LOTF at all. This game has NOTHING to do with their past game. This game stands on it's own merits and so far it's universally praised as a better game than LOTF. It does matter how much it sells on consoles if you are trying to tell if the game "failed" or not. It's sold well enough already for that not even to be part of the conversation. I think any educated person can tell it's a success. Consoles are selling more and more digitally. They just don't add it into sales figures. Sales figures on consoles are ONLY physical and anybody that put's out digital sales figures is speculating unless it comes from the developer themselves. The game is a success point blank period.

Where are you getting this stuff? Of course sales for LotF are relevant. I can't imagine they'd make a new game with drastically lower sales expectations than their last title. That wouldn't make much sense.

And what makes you think it is selling well enough on consoles such that inadequate sales "are not even part of the conversation"? Do you have any citation for that? Or any evidence at all outside of wishful thinking? Care to "educate" me on that one? Better reviews don't mean anything if they don't translate into better sales and all you have to do is look at Titanfall 2 to understand that one.
Prittykitty May 26, 2017 @ 7:22pm 
Originally posted by RUN PROGRAM > SENTIONAUTS:
Well I bought it on PS4 (don't immediately attack people who don't own game here on steam, thinking they are pirates...steam forums are most active forums to go on if you want to discuss the game, apart from maybe subreddits but there is no Surge subreddit), several of my PSN friends are playing it right now too. Can't pull of any numbers like steam spy but let's just hope that across all platforms it sold enough copies. It seems to be universaly liked by most people (unless they refuse to git gud).

This DESERVES more sales then Lords Of The Fallen. Its better in every way if you ask me.
This feels like proper souls-like game. Like Ni-Oh or Bloodborne. Souls-like but not just carbon copy of souls game.

Just fyi, www.reddit.com/r/The_Surge is active and growing daily!
Violation May 26, 2017 @ 10:17pm 
Originally posted by Frank_Dukes:
Yea pretty awesome game so far. I haven't gotten very far yet. I actually am just a little bit past the first boss, but I'm really enjoying it alot. I'm having a wierd stuttering issue though. I heard I need to disable Vsync to fix it. Going into new areas causes a stutter and when it happens my graphics card goes to 139mhz for a split second then jumps to 2025 and then back down to where it stays for most of the game which is about 1420-1490. It's not my hardware so idk. 6700k @ 4.6 16gb Ram @ 2900 1080ti and the game is installed on a 960 EVO Nvme. I just want the stuttering to stop and the game is nearly perfect as far as gameplay is concerned!

It's your hardware or more like software control. Your GPU is dropping to idle clock then back to full clock. Set power management to "Maxiumum Performance" for the Surge. Someone else was having a issue like this using a 144hz refresh I think. I play on 3440x1440 @ 100hz with a 1080ti / 4790k and have no issues at all. My settings for nvidia control panel are defaulted and my core actually runs @ 2025MHz 95% of the time im in game and sometimes goes to 2037MHz. Game doesn't use the entire gpu and my power usage is 95-105%.
Last edited by Violation; May 27, 2017 @ 6:24am
Rasalom May 26, 2017 @ 10:39pm 
It's been out for like, 10 days? Ask again in a year.
< >
Showing 16-30 of 68 comments
Per page: 1530 50