The Surge

The Surge

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Clown Reemus May 19, 2017 @ 1:43pm
What were those endings about??? (Major spoilers)
I have just finished watching the game and both endings, which leave me here wondering if I ever seen the game played or was I simply starring at the screen before me. Could someone try to explain OR interpret the ending so I can form my own understanding and prove you wrong?
Otherwise it was a nice science-fiction action.
Last edited by Clown Reemus; May 19, 2017 @ 3:26pm
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Showing 1-15 of 38 comments
Clown Reemus May 19, 2017 @ 1:50pm 
Still a better job with the ending than Dark Souls. Everything else is worse though...
Devakia May 19, 2017 @ 2:30pm 
If you insist:

In a nutshell, we failed to stop utopia, and as a result, the nano machines that CREO secretly worked on, is now seen by outside people.

In the "Brave New World" achievement and ending, the project launches unhindered, knocking out radars/Coms and begins its take-over.

However, if you Corrupt the Payload before beating the boss, then nothing really happens and the nano machines can't spread via the launch, but as expected, a military force from outside CREO shows up and begins to check it out, only for their first team to be killed (I'll assume nearly instantly?), and the Nano Machines still remain, just it has to physical take over.

So, no matter the ending, The Nano Machine involved with Utopia can AND will remain and cause havoc, the endings simply determines if they get a head-start or not.

Plus; Its possible sequel material
Last edited by Devakia; May 19, 2017 @ 2:30pm
PvtBootyClap May 19, 2017 @ 2:33pm 
Originally posted by Clown Reemus:
Still a better job with the ending than Dark Souls. Everything else is worse though...
Did you youtube the ending.. cause you don't even own game
InstableMonster May 19, 2017 @ 2:41pm 
Originally posted by TuggSpeedman:
Originally posted by Clown Reemus:
Still a better job with the ending than Dark Souls. Everything else is worse though...
Did you youtube the ending.. cause you don't even own game

Don't pay them attention, they can't formulate their own opinion by playing the game so they'll jump on the hate bandwagon, because that is what angsty edgy teens do
Clown Reemus May 19, 2017 @ 3:00pm 
Originally posted by TuggSpeedman:
Originally posted by Clown Reemus:
Still a better job with the ending than Dark Souls. Everything else is worse though...
Did you youtube the ending.. cause you don't even own game
I did "youtube" the whole game, more or less.

Originally posted by Devakia:
If you insist:

In a nutshell, we failed to stop utopia, and as a result, the nano machines that CREO secretly worked on, is now seen by outside people.

In the "Brave New World" achievement and ending, the project launches unhindered, knocking out radars/Coms and begins its take-over.

However, if you Corrupt the Payload before beating the boss, then nothing really happens and the nano machines can't spread via the launch, but as expected, a military force from outside CREO shows up and begins to check it out, only for their first team to be killed (I'll assume nearly instantly?), and the Nano Machines still remain, just it has to physical take over.

So, no matter the ending, The Nano Machine involved with Utopia can AND will remain and cause havoc, the endings simply determines if they get a head-start or not.

Plus; Its possible sequel material
I have initially had almost the same suspicion. What is their objective though, are they going through with the Utopia project, or are those evolved beyond the original concept "entities" going rampant, based on feelings of everyone they have assimilated?? It does leave quite a lot of questions. What happened to the rest of leading team, Jonah and his friends; Was the Sally rogue AI all along, luring that poor Mallory into her demise?
Could that be that the nano-machines simply shut down the technology, erase the progress of humanity for the last several thousand years? Or are they erasing the humanity itself as well, to make them start anew? Just like Jonah wanted in his origical concept of Utopia?
I really do not like stories that leave SUCH open endings. More open than the Mexican border.
Burusagi May 19, 2017 @ 3:10pm 
Sorry I don't know how to do the fancy spoiler text, but here is my take on Sally/Mallory:


Mallory mentions that she had the same un-sedated installation process as Warren. This was probably Sally's doing in both cases in order to make sure whatever made everyone else go nuts not happen to them. She then appears to both Warren and Sally (and possibly to a multiude of people going through the same) in order to use them; she just wants them to open up the Board Room for her.

Warren succeeds. Mallory refuses and is mercilessly discarded and left to her own demise.

Sally is a c*nt.
Last edited by Burusagi; May 19, 2017 @ 3:12pm
Clown Reemus May 19, 2017 @ 3:25pm 
But what was Sally's reasoning then? Was she trying to protect the world from Utopia(killing Mallory on the way)? Or did she need access to the room to finally make it happen? And the reason we disable the block in the server room, was not that keeping her outside the board room? According to logs, Mallory was there when she was a somewhat carefree girl, working as a engineer of sorts. It must have taken weeks, months or even years to bring her to the condition the rest of the logs document her.
And when he was getting sedated, was it already that bad or they had almost no problems at that moment? I think it all started somewhere after he got his rig installed. I do not know how it was in the initial playthrough, but on NG+ there is a bloodtrail originating from the "class" choosing room, going up to a broken wall, into a shaft behind it.
If they have it all thought out and are working on *wrapping up* the story, I have no complaints. Otherwise, -1/5.
Burusagi May 19, 2017 @ 3:53pm 
No, Mallory's experience is ongoing alongside Warren's. The only log that is older is the one you find by her corpse - the one she sent to her dad about how happy she was starting to work. She created that one prior to the surgery.

The rest of her logs begin with her waking up after her horrible surgery experience, much like Warren, and how she too is being contacted by Sally to, again like Warren, reach the Executive area. Her experience mirrors yours except it has a premature, bad end.

As for Sally, I've no idea what her motivations were. I've no idea what she actually does when it that boardroom other than shock that one guy still alive? I guess that if he voted "No" the whole thing could've been aborted? Since it is deadlocked until he dies and his vote is nullified and "Yes" wins.
Infected Ronin May 19, 2017 @ 4:08pm 
After the vote room. Where to go? Seriously this game is a maze and we are supposed to figure out the next step of the story? Geez.
Warlord May 19, 2017 @ 5:22pm 
One thing that came to mind to me, was that it's possible that NG and NG+ is you doing this all over again. And again. And again. I did the corrupt launch option, and the government entity mentions that 4 launches have already gone out without contact at the base.
And with the game ending with you scrambling towards your wheelchair, I ALMOST feel like you are taken. Cleaned up. Implant removed. Put into wheelchair and placed onto the train again. Memory wiped. All to start over again. After all, pretty much nothing you do or see is permanant. Robots can be replaced/repaired. The facility apparently has infinite employees to replace at a moments notice. The only thing breaking this is how clean looking you are in the wheelchair starting out, while after surgery you have the "my kids did my haircut" look.

I didn't notice the bloodstains before the "job placement" room my first time, but I wasn't looking too hard. I'd think it would be hard to miss that, but it's possible.
Devakia May 19, 2017 @ 5:25pm 
Originally posted by Alcohol Fueled Brewtality:

As for Sally, I've no idea what her motivations were. I've no idea what she actually does when it that boardroom other than shock that one guy still alive? I guess that if he voted "No" the whole thing could've been aborted? Since it is deadlocked until he dies and his vote is nullified and "Yes" wins.

I'm also assuming the Nano-Machine, and Utopia mainly, had caused the massive surge to begin this all, to allow that one unvoted board member to die and it default yes. Which means that at that moment, if not before, the Nano-machines became self aware, and knowing nearly all of CREO's entire means to do what it does is automatic, a simple Yes means it can instantly getthe rocket ready and have it launch.

Sally must've known this, and had 2 people (who could not be influenced) attempt to get to the board room to let her back in after she tried to keep that last board member alive to reach him. But it failed.

All in all, its a rush against time and even with no timer overhead, the game still has a sense of the player needing to hurry. Which feels quite nice.
Warlord May 19, 2017 @ 5:31pm 
Originally posted by Devakia:
Originally posted by Alcohol Fueled Brewtality:

As for Sally, I've no idea what her motivations were. I've no idea what she actually does when it that boardroom other than shock that one guy still alive? I guess that if he voted "No" the whole thing could've been aborted? Since it is deadlocked until he dies and his vote is nullified and "Yes" wins.

I'm also assuming the Nano-Machine, and Utopia mainly, had caused the massive surge to begin this all, to allow that one unvoted board member to die and it default yes. Which means that at that moment, if not before, the Nano-machines became self aware, and knowing nearly all of CREO's entire means to do what it does is automatic, a simple Yes means it can instantly getthe rocket ready and have it launch.

Sally must've known this, and had 2 people (who could not be influenced) attempt to get to the board room to let her back in after she tried to keep that last board member alive to reach him. But it failed.

All in all, its a rush against time and even with no timer overhead, the game still has a sense of the player needing to hurry. Which feels quite nice.

I never got that the nano machines were really all that aware yet. The audio files it plays up to and during the last fight seem to me to be audio from logs, or communication between scientists. As of right now, it's a baby in terms of intelligence, spreading outwards and consuming what it can.

I don't think it caused the system crash intentionally, just overloaded the system in it's quest to consume and integrate everything. The original Utopia plan was to simply unleash this hungry all consuming nano bot swarm into the world and let whatever comes out of it be the new humanity.

The nano machine breach was likely a bit of sabotage (from chavez and her friends?) or perhaps just a simple accident.
Last edited by Warlord; May 19, 2017 @ 5:32pm
Devakia May 19, 2017 @ 5:47pm 
Originally posted by Warlord:

I never got that the nano machines were really all that aware yet. The audio files it plays up to and during the last fight seem to me to be audio from logs, or communication between scientists. As of right now, it's a baby in terms of intelligence, spreading outwards and consuming what it can.

I don't think it caused the system crash intentionally, just overloaded the system in it's quest to consume and integrate everything. The original Utopia plan was to simply unleash this hungry all consuming nano bot swarm into the world and let whatever comes out of it be the new humanity.

The nano machine breach was likely a bit of sabotage (from chavez and her friends?) or perhaps just a simple accident.

So a good question is when did Utopia (and its nano-machine mass killing tool) cross the line? Likewise, I wouldn't think Chavez could cause a massive Corporation "Surge" to do what we wake to. Sally we can argue prevented it being a instant launch. So it could not much be the Nano-Machines became self aware, perhaps more so aware enough to start building itself? The surge was it gathering locations/Weapons & Armor deigns and what we wake to its side affect?
Malidictus May 19, 2017 @ 5:56pm 
How is the ending determined, incidentally? I'm not asking for spoilers so much as game mechanics. In Lords of the Fallen, it was a literal binary choice late in the game which determined it, so is it the same here? Do any of my interactions with the survivors matter?
Warlord May 19, 2017 @ 6:06pm 
Originally posted by Malidictus:
How is the ending determined, incidentally? I'm not asking for spoilers so much as game mechanics. In Lords of the Fallen, it was a literal binary choice late in the game which determined it, so is it the same here? Do any of my interactions with the survivors matter?

That is the same here. Near the end, there is a console to press a button on a rocket part or not. That is it. I wasn't even sure what it did. There is an audio log nearby that talks about the thing you do, but it doesn't really indicate WHAT it is. It's actually a note from one person to another to "DO THIS!", and you have to make the logical step that youa re doing it now for the person.

WHAT it does, I don't think is really explained, but you know what happens if you do nothing, so...
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Date Posted: May 19, 2017 @ 1:43pm
Posts: 38