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Imo the multiplier only increase if you have killed an enemy by a execution. If you kill an enemy without the hold x finisher the multiplier is not increasing. The multiplier starts with 1,00 and is increased with every finisher by 0,10.
Make this a guide indeed.
I've got a thing to add: If you are close to the pile of tech scrap you've dropped, you will gain a heal over time buff. there is a buff icon appearing at the upper left corner of the screen (the range is ~12m).
You jump/duck with the mouse wheel while holding 'Q' (default bindings).
Is THAT what that is? I was wondering what that buff icon that popped up near a tech scrap pile meant (and it took me a while to realize it was proximity to my dropped tech scrap that caused it to appear). Thanks!
Is there any way to tell what exactly the buff is you got when you randomly get a buff from killing an enemy while you are holding on to a large pile of tech scrap? I can't find anything on the status screen that lists "currently active buffs" or anything (besides the gear set bonus).
You actually get awarded implant injections whenever you fill up your tech scrap bar (there is actually a bar appearing while scrap is being awarded which fills up, it's corresponding to the scrap you need to level up). If you don't have injectable implants equipped (or you did not use any charges), you will be awarded with a full energy bar instead with a pretty long decay delay (precious energy that you could use to charge up your drone or use energy based implants, for example).
also one addition: when you are in position to backstab the frame around the enemy that targets him turns yellow, if you press horizontal attack then, it will kick him down.
look for that orange frame then its kinda easier to do ^^
zomg a dev.. talking of default bindings.. can we for pc get bindings for the different injectable implants please? would be so much easier for k&m when you dont have to switch through them but just can press 3-9 or so.
also maybe one for walking slowly, i think there is none? so sneaking is like little pushes of keyboard keys ^^
oooooo so that's why at times I would go from 0 injectables to something like 3 or 4. I knew it was after killing enemies but I figured it was as invisible random checkpoints. I didn't know it was based on tech scrap gathered.