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回報翻譯問題
S.A.M. Steam Achievement Manager
That's right you can hack any Steam game achievements you want. So what does this mean? It doesn't matter if the boosters don't disable achievements because you can always hack achievements. I've hacked a few achievements that are just a waste of time, not fun, boring, etc... I do achievements as if they are side quests. If a side quest is just a mindless grind and no reward (except a popup) then I say f it. I hack it to check it off the list and move on to another side quest/achievement. You follow? I use it as a list of things I think will be fun. Some people are competitive achievement hunters and i respect that, not me though. i do it for personal fun and to just mellow out.
I've mentioned this so many times, but people still insist game boosters ruined achievements for this game
Oh I should also mention. I will be using a trainer to reset my timer to get Excal II. Just saying. ;)
Since they added global leaderboards.
Play the game normally
Beat the game
Start a new game
Enable boosters to screw around and have extra fun
Done deal.
lol,
I get it honey-bunny, you are upset that people use publisher-provided cheat devices to maybe, perhaps, possibly, unlock coloured icons on their steam accounts.
What I really don't understand is why the coloured icons bother you so much, especially in a game like Final Fantasy.
Or why'd you ovveract to such an extend as to deprive yourself of something you'd enjoy because of how some other people choose to use it.
That's like if an avid digital artist refused to use painting programs anymore because some people use it to trace artwork.
Do you play it for the story and enjoyable gameplay? Or do you play it to brag about your coloured icons to....somebody....maybe your goldfish...
The steam achievements in FF games are extraordinary useless. Almmost as much as the ones in Telltale games.
I don't get the appeal of the boosters either, I take my game challanges seriously. Though I actually might use the no encounter one occassionally to explore some beautiful place (of which FF IX is exceedingly rich) in peace after clearing it. Like looking around Bumercia in peace without worrying about that annoying flash and axolotl dragon things every few steps.
Do others use it to make the game ridiculously easy and take all challange out of it? Pfft, what do I care?
I dont feel like either the Auto-Save feature or the No Encounters boosters make the game any "easier." No encounters removes randomness, which, to be fair, isn't really "hard" per se. In the context of the E2PG ("perfect" file including excalibur 2), it would merely remove tedious resets that really only serve to waste time and make the E2PG take longer than it should. For a "casual" play through, I could see it maybe increasing the challenge a bit by mitigating randomness that an inexperienced player doesn't know how to handle, but for any "serious" challenges of the game outside of RTA speedrunning, the Speed booster and auto save really only serve as Quality of Life improvements. I.e. an E2PG on PSX (like I have) is not inherently more worthy/substantial/true than an E2PG file on PC (I'm going to have) which makes use of the No Encounters booster and Auto-saves... the only real difference is one spent a lot more time on things out of the player's hands than the other.
I'll give it to you that the rest of the boosters definitely detract from certain challenging aspects of the game. (E2 with super speed, level 99/9999 mode, full trance/hp, etc.)
Yeah it was a bad example. I have no experience with gameboosters, but wouldn't a no encounter booster actually make the game ridiculously hard if one was to use it constantly without ever turning it off.? You need random encounters to level, after all (but not THAT many re, I agree -_-)
I was talking about the other boosters.
But my main point was really that everybody is allowed to play with tier toys as they like and it's pretty useless to get upset about how others play. It's a story-focused single player game even if people were to cheat their way through, it doesn't hurt or disadvantage anybody else playing their own, single-player, offline version of Final Fantasy IX.
I don't even get were people get this idea that any Final Fatasy game is compedative, in any way...
If this is the result of achievements, then I want them gone ASAP.
Not necessarily a bad example, just replace "easy" with "less tedious" and I agree 100%
Even a Level 1 game in itself isn't "hard" per se, it's just really random, resetting until your characters don't get wiped out (weapons/equipment are where most of the damge comes from in IX, so level and stats other than spirit and speed are largely irrelevant to character offensiveness).
Being able to hit 9999 on Sealion, for instance, is a different story. THAT trivializes things, and definitely makes it "easy".
But it's not just damage and defence; HP and MP are also a big factor, as well as the money and AP you gain from encounters. If somebody played the whole game with random encounters switched off, wouldn't they eventually hit a point where the next boss (or even scripted encounter) could simply one-shot them with normal attacks because of their low HP?
In addition they'd have to rely on getting their gil from infrequent findings and selling old equipment (which they'd need for synthesis anyway) and they'd have only very few abilities, many of which they wouldn't be able to use much/at all because of their low MP.
I imagine it would get very difficult eventually.
But I honestly understand very little about low-level or max stat runs and all that, so I might be totally wrong.
Unlike you I play them for the challenges/superbosses and achievements as the main goal, but yes, I also pretty much enjoy FF plot and gameplay, as a secondary aspect.
If Steam achievements are useless for you or are not as important, why do you bother to buy this game on Steam if the only relevant difference between both versions of the game are the achievements?
You can perfectly emulate the game in pretty much any computer and use epsxe graphic plugins to enhance graphic quality, oh, and without the achievements that bother you so much, so yep, you shouldn't be wasting money on this version.
But hey, not all hopes are lost, I really expect they don't screw up with the booster's stuff and disable achievements with the use of boosters. If not, well, I won't buy it, plain simple....... oh, or I can wait for retailers to sell the key $1 USD, a cheatable-by-default game is not more worth than that.